70
Products
reviewed
0
Products
in account

Recent reviews by Cr4zYcH1cK3nB0Y

< 1  2  3  4  5  6  7 >
Showing 1-10 of 70 entries
3 people found this review helpful
1 person found this review funny
29.7 hrs on record
And just like that a games reputation is in shambles because of a PUBLISHERS decision to "investigate" and possibly seek legal action against another game.

While the ones who spent their time working on this game actually gave good words to the Schedule 1 team when they released. People's common sense has gone out the window. It helps to know the difference between the PUBLISHER and the DEVELOPER, just sayin... or ya'll just keep believing what you want, its w/e..

Wasn't going to recommend this game, but now thought I should because its a decent game to begin with, and its getting a bad rep because of this PUBLISHER "investigation" of Schedule 1 non-sense and all these people out there leaving negative reviews with zero understanding that the DEVELOPER had nothing to do with it.

I digress.

Buy it if you want, its alright.

And another thing, what is up with people leaving reviews about a developer or a publisher anyways? This is supposed to be a review about the GAME.

SMH #clownworld
Posted 14 April. Last edited 14 April.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
2
104.1 hrs on record (29.5 hrs at review time)
Intriguing Story And Gameplay!


I wasn't quite sure what to expect with this one going into it. On the surface Frostpunk appears to be a survival city-builder, which it is, however it's a bit more than that. The struggle to stay alive and to win the game is what many would say is considered "beating the game", but I found that the bigger challenge is beyond the "ice wall".

You start out with the task of simply surviving. As a group of survivors, you've banded together to make a camp around a generator in order to produce heat and survive the extreme cold that is underway. There's no worry about electricity lines or proper plumbing & things like that, no, the main focus of concern is how to stay warm and how to continue staying warm. There are however some things like food shortages or lack of shelters & sicknesses that can have a huge impact on what you are able to do in the short and long terms.

Fairly early on I could tell that this game was not like most of the others: the uniqueness of the gameplay and the way the game progressed, how you are able to send out scouts to explore the wasteland, and the aspect of storytelling with choices mattering was just something I have never experienced before, at least not in this genre.

After having to restart a couple of times because of careless mistakes (mostly spending resources and time on things that were better used elsewhere) I was finally able to complete the first scenario, however I just barely scraped by. I wondered, well what are all of the rest of places that I didn't get to send my scouts out to? So of course, I had to play it again, however this time, I was more meticulous on where I spent my time, resources, and research. Needless to say, I unlocked everything on the first scenario except for 2 areas that I didnt get to explore before the storm took things over. I unlocked all of the technology, the buildings, and the laws... but I just keep thinking, I didn't get to those 2 areas in time. Well, guess I'll have to run it again to get the 2 areas... haha.

The gameplay is just enough to keep you busy, however at the same time little enough to make it feel like its not a burden to have to develop your settlement. So it gives you enough freedom to build what you want & when you want (unless all the people in your settlement dies of course), all the while pushing you forward through the progression of the main story. How well you do will determine if you make it through to the other side or not, to the end.

I tend to think of Frostpunk sort of as a rogue-like city-builder adventure game, and some may argue that I'm wrong, it is a survival city-builder, but hear me out. When you complete a scenario all unlocks and everything are gone, they do not carry over to the next scenario just as a rogue-like would do. The city-builder part is pretty self-explanatory. You have to build a settlement in order to survive and be as close to self-sustaining as possible. And the adventure game because it is a linear experience, with some very good stories, and the game moves you constantly towards the end. Will that end be your victory or your demise? That's up to you to determine based upon how well you are able to play. A run through could last several hours, and it may even take you several days to complete one scenario if you only play a couple of hours in a night, but ultimately there is an end to it, unless you play the "Endless Mode" that is.

Now onto the Breakdown!


Breakdown
Content: 10/10
There's quite a bit of content to keep one busy, including "Endless Mode" and 4 scenarios that give quite a bit of content plus the option to do them over again in "Survival Mode" or to just do them better and get the achievements or unlocks. All in all the amount of content you get is considerable.
Animations: 10/10
The animations are well done and I didn't see anything that was off or didn't work well. Also the animated time-lapse at the end is quite the intriguing feature.
Graphics/Artwork/Illustrations: 10/10
Very interesting and highly detailed graphics within the actual gameplay and within the cut-scenes. I was thoroughly impressed with how well they made all of the graphics work together.
Gameplay: 9/10
The gameplay is fun and quite unique. You will know when you have done the right thing or when you've done the wrong thing fairly early on after making a decision. There are also different aspects of gameplay, the actual staying alive part (don't run out of food), the decision making part (could improve or hurt your settlement), the exploring part (could help you progress quicker by finding supplies or settlements). Even though the gameplay is fun and intriguing, there's still room for some improvement like surprise attacks on your settlement or travels, gear for your scouts, or various interactions that could come with outposts.
Controls: 10/10
The controls were pretty straight-forward and self-explanatory. I didn't have any problems with the controls, however I would of liked to zoom in closer to the buildings and the citizens.
Reliability: 10/10
Worked fine everytime. No reliability issues here.
User Interface: 9/10
The user interface works well and it's quite impressive. I like the way the UI looks myself, the graphics if you will. There is a lot to the UI in Frostpunk, most of it works good, but some of it could be better. I found it difficult at times to remember where my buildings were because after a while, many of the buildings start to blend together due to them being "close to" the same color pallet. Some may say that this is not a UI problem but a gameplay flaw, however with some intuitive UI, this could have been easily avoided. There are other areas where the UI could of been improved, but really for as massive of a task as the UI must of been, doing this good is a job well-done.
Music And Sounds: 10/10
The music & sounds are all fitting to the game and were of very good quality from what I experienced.
Originality/Story: 10/10
A very interesting post-apocalyptic story mixed with the challenge of if you'll even get to see the end of it or not makes Frostpunk quite the original story. Some reading when scouting and when certain things occur, however it's not overwhelming to the extent to where it takes over the main purpose of the game.
Community Vibe: 9/10
For the most part people seem to enjoy Frostpunk. Sitting at Very Positive on the reviews at the time of this writing. There are some that it just didn't work for, however for the most part, people really like it.

Total Score: 97/100


Conclusion
I'll have to say, I didn't think that I was going to enjoy this game as much as I had, because on the surface it seems rather bland and gloomy, however the professionalism oozes out of its tightly knit construct to bring out a quite enjoyable gaming experience.

The one thing that I think Frostpunk does very well is in their ability to maintain the balancing act between behaving and/or "acting" like a relaxing game while actually being a "fight for your life or your doomed #gameover when the time is up" type of game. It seems a little confusing at first however they really made it all work well together.

Thanks for checking out my review!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3458647697
For more reviews, giveaways and other "Gamertainment", be sure to check out the curator group we run called Games You Absolutely Must Have! You'll be able to find more games like this that will bring you countless hours of enjoyment, not those fluff games that just sit there and not get played.
https://gtm.steamproxy.vip/groups/gamesyouabsolutelymusthave
Cheers ya'll!
Posted 5 April. Last edited 6 April.
Was this review helpful? Yes No Funny Award
202 people found this review helpful
7 people found this review funny
9
8
5
2
12
66.2 hrs on record (53.6 hrs at review time)
Leaving a positive review for no reason, because others have left negative reviews for no reason.

What has happened to the actual gaming community?

First, I saw someone leave a review, played 0.2 hours of the game, instant negative review because they have "20 different colours on the screen". Do you know anything about computers? Because your 1 year on Steam says otherwise. Try updating your graphics driver or your card or something else. But no, lets act like its the games fault and leave an instant negative review. Ok.

Then the next one "Pitch black indoors in the middle of the day." Really? What game are you playing? Because in The Long Dark that I play, it is not "Pitch black indoors in the middle of the day." 0.9 hours in and an instant negative review.

Another left a negative review because of 1 animal that they just added, the cougar, is considered a boss fight, but they didnt like how that 1 animal fight was handled. What about the entire rest of the game that you enjoyed playing 200+ hours of?

I just don't get it. Its like I walked into the twilight zone a few years back and everybody is a complaining, entitled little brat that thinks everything must be custom made specifically for what they want in every little aspect of a game or they stomp off and pout to bring an entire company and / or an otherwise good game down.

How about leaving a review for the GAME, the whole GAME, and nothing but the GAME, are you able to do that?

I wasn't even going to leave a review for this game smh haha
Posted 10 January.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
32.3 hrs on record (17.8 hrs at review time)
Play For The Slow Clap
Posted 28 January, 2023.
Was this review helpful? Yes No Funny Award
67 people found this review helpful
3 people found this review funny
2
2
3
71.3 hrs on record
An Absolutely Well Made Game All Around!


I really didn't know what to expect when I started playing Spiritfarer. Sure the reviews are good and the art-style is nicely done, but wow, was I in for a surprise!

You start out as this young girl named Stella, along with her little sidekick cat Daffodil, being tasked with this strange thing called the SpiritFarer. I'll be honest, it was sort of overwhelming at first, not knowing exactly what a Spiritfarer is and all. To find these (animal) characters scattered across the seas and to bring them on-board your ship so that you can send them into their afterlife. It all sounds pretty straight-forward. However, it is far from it. Most require objectives that need to be met first before proceeding through the Everdoor. It's all a mystery on what's going to happen next.

As you're progressing through the game, you'll find out that many of these characters have certain likes and dislikes. They're affected by other characters around them, by their living situations, and by their food consumption. Many factors make a difference in how each character acts while on-board your ship. Some may play music if they are so inclined and satisfied enough. Others may bring you fish, wood, or treasures they find along the way. Half the battle is finding out what each individual likes and doesn't like. It's not a requirement (at least I don't think it is), however if they are satisfied, it helps with your journies and makes for a pleasant experience.

There are many things that I can say as to the reasons why Spiritfarer is such a great game. From the artwork, to the music, even the base building is quite enjoyable. However if I was to choose one out of them all it would be Stanley. I'm not going to ruin it by telling you all how you meet Stanley, but just know that I was caught completely off-guard by his first appearance. It made me laugh and I'm sure you will too. But, meeting Stanley for the first time aside, I really enjoyed his enthusiasm and personality. Stanley made the game quite interesting.

That being said, all of the characters have different personalities and there is bound to be one which you enjoy or can relate to on one level or another. Be forewarned however, even though this looks like it could be a childs game, it is not. It is more really made for us adults that are still a child at heart. Some vulgar language is used and some provocative scenarios are talked about. I actually think that they could of made the game just as good with leaving those bits out all together. Not that I mind, but to be family friendly for all to enjoy would have been a fairly easy task for them considering that there is not much of this language or scenes that take place. I can see why it is kept as well however, considering that the various personalities do and act quite differently, and I'm sure they were wanting to touch on several IRL scenarios which could happen in order to relate. All in all, it's not a complaint, however just something to mention so that others are made aware of it.


Breakdown
Content: 10/10
There is enough content to keep one busy for quite some time. I played for a little over 70 hours, however I had to run a second one partially through in order to get the last achievement. (Sealed Lips and Loose Lips) You can only choose one. There may be a way to revert the save file in order to get it with one play-through, but it only takes a couple hours to get to if you know what to do.
Animations: 10/10
It's aspiring to see animations as good as they pulled off here. From the water reflections to the character movements, all of it was something to behold. I particularly enjoyed watching Stella and Daffodil's animations. The few cut-scenes were right on par.
Graphics/Artwork/Illustrations: 10/10
The art-style is simplistic. There were no corners cut to deliver an above average product.
Gameplay: 9/10
The gameplay is fun, interesting, and overall a pleasant experience. There is one caveat to this however.
Sometimes you have to send characters through the Everdoor in order to progress further into the game. This, even though being the basis of the game, should not be a hindrance to progression. I believe some more thought in this area could have benefited the overall player experience.
Controls: 10/10
I used a PS4 controller most of the time and the game recognizes quick swap, so you can swap between k/m or other controllers quite easily without having to restart. All of the controls are pretty straight forward.
Reliability: 10/10
No complaints here. The game ran smooth and never crashed or did anything odd.
User Interface: 9/10
Even though the UI is very intuitive for the most part, there are a couple of things that definitely would have helped throughout the experience. One is the boat "improving/editing". Takes a while to move the in-game cursor to the specific buildings. Another is a tracker to track your quests and where you need to go. Also possibly highlighting NPCs who have quests for you. None of these are game breaking, but with a little more effort and thought into them, it would have really helped the overall experience.
Music And Sounds: 10/10
The music and sounds are one of the best things about Spiritfarer. The character sounds, the town sounds, even the different event sounds were all just amazing. If there is one area where Spiritfarer stands above all the rest, it is in their music and sounds. Also, the song that is played when you complete the game is absolutely fantastic! (I've got to find that song)
Originality/Story: 10/10
No doubt that the story in Spiritfarer is by far one of the most unique storylines that you'll ever come across. The fact that each character has their own story is a story all in itself. I believe they tried really hard in order to connect with each person on an individual basis, which is, in my opinion, very difficult to pull off in the short amount of time that someone spends in your game. Excellent job on this. Kudos.
Community Vibe: 10/10
The community absolutely loves Spiritfarer! Go check out some of the reviews and the community posts for yourself. I'm sure many are looking to see Spiritfarer 2! (you better be making a 2 lol)

Total Score: 98/100


Conclusion

All in all, Spiritfarer is a very well thought out game that is intended for the child in all of our hearts. There are many things that I can say about Spiritfarer, the gameplay is unique, the storyline is unlike any other, etc, etc, but to simplify it into just one word, Spiritfarer is simply "beautiful"! The storytelling, the artwork, the sounds, everything about it is "beautiful"! I had an excellent time playing and I look forward to a Spiritfarer 2 someday. (you better make a 2, lol) Maybe some guy named Asher and his dog Gio? haha.

As I posted in the review that I made for our group Games You Absolutely Must Have "If this GYAMH doesn't touch your emotions in some way, check your pulse!" Because it's true. There are so many different avenues and personalities within Spiritfarer, that if you can't relate to not even one of them, maybe you need to go outside and touch some grass. Idk, just a suggestion.

Be sure to check out the group we run and find some more Games You Absolutely Must Have by clicking on the link there. We provide game reviews, giveaways, and other gamertainment, so stop on by.

Thanks for taking out the time to read this review. Have care!

Cheers :)
Posted 11 November, 2022. Last edited 11 November, 2022.
Was this review helpful? Yes No Funny Award
34 people found this review helpful
1 person found this review funny
2
23.7 hrs on record (15.2 hrs at review time)
The Title Says It All


SUMMARY
While I admit that I was reluctant to purchase Destroy All Humans because on the surface level it seemed as though it was just a remake which was rushed out of production for people to run and buy, however I was pleasantly surprised at how enjoyable this game is. Sure the stage challenges may get repetitive and some of the gameplay monotonous at times, but the story and the humor of the dialogue was enough to keep me pushing forward.

The setting is world domination of course, what else do aliens want? The further you go, the more abilities and power you unlock, plus you'll uncover a lot of artwork along the way. Pay attention to your surroundings and you may just find several little things that will give you a chuckle.

The gameplay is not all that difficult, it's easy enough for a child to play it without frustration, however if you are trying to get a perfect in every challenge, there are a few parts that can be daunting to most. It's fun to explore and switch from being in your ship to just roaming around reading the peoples minds or if you don't like what their thinking, you can simply extract their minds for a little extra DNA.

The thing that I thought was the funniest moment in the game is when I found out that you can make a cow dance. Don't finish the game without ever doing this, it was one of the funniest things I've seen in a while.


BREAKDOWN
CONTENT: 9/10
There's enough content to keep you busy. Between the challenges, the missions, and finding the drones, there's a lot to do. I'd had like to see some different challenges on each stage however, because they can get monotonous after a while. Switching this up to different tasks would have flowed a little better imo, but it still works.

ANIMATIONS: 10/10
The animations are good for this type of game. It is not a realistic setting, so don't expect realistic animations, but rather a cartoon like game. So that being said, the animations were right on part for the course.

GRAPHICS/ARTWORK/ILLUSTRATIONS: 10/10
Probably the best part of the game if I do say so myself. The artwork is amazing and the attention to detail didn't pass this team up. The Illustrations that you unlock along the way are unsurpassed. The graphics, for this type of game, are among the best in the industry. The team really knocked it out of the park with their artwork, good job!

GAMEPLAY: 9/10
Although the gameplay is very engaging, the downfall is in the repetitive tasks on each level. Although these are secondary objectives, you pretty much have to do them in order to unlock upgrades for your character (Crypto) and for your ship. It would have been nice to see a variation. Other than that, the gameplay was very fun, and very engaging. Some of the secondary objectives on the missions seemed a little difficult, but with work, you can get them done as well.

CONTROLS: 10/10
The controls are pretty straightforward. The only thing I had trouble with was getting ammunition for my ship. I'm sure this was explained on how to do and I could of just looked it up, but it was something that wasn't apparent on how to do by simply looking at the functions. It's not that big of a deal though, because in most cases I had plenty of ammo in the secondary weapons to use whenever I wanted, however more would have been nice. (how do you do that again?) It's not a flaw in the controls itself though, as they worked very well.

RELIABILITY: 9/10
The game ran flawlessly all up until the president was about to get out to do his speech after the escort. I'm not sure what happened, but the game crashed. it was the only crash I experienced throughout the game. So for this reason, 1 point is deducted from reliability.

USER INTERFACE: 8/10
After playing for a while, you start to build up your abilities and the icons at the bottom of the screen can get a little confusing. You'll get the hang of it, however with a little more thought into the UI, these functions would have been much more apparent and not a cause for confusion. Color coding each function a different color would have helped, or some other way to tell them apart.

MUSIC AND SOUNDS: 10/10
The music and sounds were pretty good, I can't complain. The voices were probably my favorite part of the sounds because you never knew what someone was going to say next. A good job was done all around on the music and sounds of the game.

ORIGINALITY/STORY: 10/10
Although this is a remake, it shouldn't be taken out of context of how original the story is. Of course there's the whole Aliens taking over the world for domination backdrop, but the story in and of itself was enough to keep me going and find out whats next. It was a very good single player campaign.

COMMUNITY VIBE: 10/10
The community seems to really like the game, regardless of any flaws that it may have and I think for good reason. I never did play the original so I can't relate to those who have played it, but this remake was very fun to play. How many games do you get to be an Alien taking over the United States of America? All in all, I can tell the community really enjoys Destroy All Humans, whether it be from nostalgia or because it's a great game to play.

TOTAL SCORE: 95/100


CONCLUSION
Destroy All Humans is a very fun game to play. The artwork, cut scenes, and gameplay all added up to a pleasant experience all around. Though there are some things that could of been better, the UI and some of the repeating challenges, it was not unbearable to look past them. The story was well worth it, and I think there's a hidden message behind it (you'll have to determine that for yourself though) but I thoroughly enjoyed every aspect of the game. The most enjoyable thing though, at least to me however, was the small bits of comical artwork and dialogue throughout the experience. If you have the chance, pick up this Game You Absolutely Must Have and partake in some alien world domination for yourself.

Thank you for your time, and if you want to check out some more Games You Absolutely Must Have, have a look at our Steam Curator group here: https://gtm.steamproxy.vip/groups/gamesyouabsolutelymusthave

Cheers :)
Posted 14 May, 2022. Last edited 14 May, 2022.
Was this review helpful? Yes No Funny Award
294 people found this review helpful
4 people found this review funny
2
5
2
7
132.3 hrs on record (100.4 hrs at review time)
You have little to no idea what you're missing out on until you actually purchase and play Stardew Valley for yourselves. It is one of the most fantastic, relaxing, open world gameplay experiences you will ever play in your life. And one wouldn't know that by simply looking at the games graphics alone. Stardew Valley is how a game should be made!
Posted 14 June, 2021.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
146.6 hrs on record
Exciting to start your own trucking company in Europe and explore the countryside while listening to some great Euro tunes.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2457653333
Euro Truck Simulator 2 is well worth purchasing and it will give you many hours of fun if you have the patience to get there. It is not a fast gameplay type of game, it will take some time to get your company established and to start turning a profit. You will also want to purchase a truck of your own and more garages along the way. The choice is up to you how you get there. Take out a bank loan or grind away to get your company off to a good start, then just truck around the countryside to explore and unlock new places.

This is simply a short review to express my thoughts on Euro Truck Simulator 2. I may or may not do a longer review later, we'll see.

All in all, Euro Truck Simulator 2 is well worth the purchase and you can usually catch it on sale for $5 USD which isn't bad at all for what you get. There are also plenty of expansions for different truck loads, paintjobs, even different countries to explore.

Check out Games You Absolutely Must Have for more great games like Euro Truck Simulator 2, for special giveaways, and other forms of gamertainment.

Thank you for your time
Posted 3 May, 2021.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
281.0 hrs on record (164.6 hrs at review time)
Risk of Rain 2 is a Game You Absolutely Must Have. Solid gameplay, a pleasing soundtrack, and several things to unlock along the way. Its fun to play alone, but better with friends. I nominated Risk of Rain 2 for this year's Game Of The Year Award, because I feel like they have worked very hard to get this game here and the game is awesome! Everyone should check it out if they haven't already.

Nominated for Labor of Love award 2021

Also join the group I run called Games You Absolutely Must Have. We do game reviews, game giveaways, and some other gamertainment there, so look us up.

Cheers
Posted 26 November, 2020. Last edited 24 November, 2021.
Was this review helpful? Yes No Funny Award
51 people found this review helpful
4 people found this review funny
2.1 hrs on record (0.9 hrs at review time)
Lets be clear, this is not a video game to say the very least. What Virtual Cottage actually is, is it's a gateway to achieving all of your dreams in life! and a lofi music player...
Posted 26 October, 2020.
Was this review helpful? Yes No Funny Award
< 1  2  3  4  5  6  7 >
Showing 1-10 of 70 entries