1 person found this review helpful
Recommended
0.0 hrs last two weeks / 83.7 hrs on record (44.9 hrs at review time)
Posted: 21 Mar, 2015 @ 9:03pm

Early Access Review
Crypt of the NecroDancer is a rhythm game where you must navigate many levels of a gridded dungeon. Every level has its own soundtrack and you can only move to another square on the beat of the song. You attack enemies by moving into their square and they attack you in the same way. The gameplay revolves around learning the various enemies’ patterns and striking at the right moment in their “dance.”

I thoroughly enjoy this game. The premise is hilarious, and seeing all of the zombies and skeletons shimmy and dance around to the beat still makes me laugh. The randomly generated dungeon and weapons are a good fit for this game and they add to the replay value significantly. (i.e. it is a “roguelike” game)

I find it quite interesting that is solidly in the roguelike genre, and also definitely a rhythm game, but to the best of my knowledge the gameplay is totally unique, I don’t know of any other game like it.

The soundtrack is written by DannyB who made the soundtrack for Super Meat Boy; seeing his name in the credits is actually what made me buy the game and I have no regrets. The tracks are groovy and super catchy - I especially enjoy the songs for the fire/ice world where the music style changes dynamically based on whether you are in a fiery zone (heavy metal) or a cold zone (disco-esque.)

This game is filled with creativity and charm. It is quite difficult to get the hang of since it doesn’t play like any other game, but once you get the basics down the difficulty curve becomes more gentle. I highly recommend giving it a shot!

It should be noted that I’m writing this review while the game is still in Early Access. In my opinion there’s enough content already to justify the purchase price, but the game is still missing some important parts, including a final boss battle. I also hope that in the future different beat patterns will play a larger role in the gameplay.
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