8
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Recent reviews by Coremint

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
6.2 hrs on record (1.8 hrs at review time)
Early Access Review
really good game I just can't say enough praise for it tbh
Posted 24 February, 2024.
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51 people found this review helpful
4 people found this review funny
11
2
198.5 hrs on record (164.5 hrs at review time)
我在家里已经蹲了三年了,其实和sunny的感觉很像。我所做的事情就是逃避和忙碌无用的事情来度过本来有许多可能的一天。现在是凌晨四点了,我也差不多这周每天都在玩10小时+的omori。玩完了所有的结局和大部分成就之后,感觉游戏里的一句话说的非常好,你可以选择逃避,但是最后你会发现你孤身一人。家里蹲真是耻辱的事情啊,逃避,不断地逃避,造梦者虚无的世界无限的衍生下去。一切变得没有了意义,因为脱离社会实在是太久了。当家里人和我说你这么痛苦,为什么不去精神病院重病房当傻子乐呵乐呵呢?为什么你不去死呢?我的母亲说出了如此的话。我笑的眼泪到处的流,手臂上自残的刀疤也显得格外的显眼。逃避变成了习惯,变成了自身的一部分,sunny也是如此。我只是选择每天缩在自己的小房间里面盯着屏幕,doomscrolling罢了。我难以想象一个12岁的孩子在屋内封闭自己4年会造成的影响,这也是我能感同身受的一部分。一切都变得不现实,梦境逐渐把现实吞没,而我的梦境充满了空虚。可以说我只有黑色空间,我的大脑甚至没有能力在上方再搭建物品。我的幻想里里面充满了梦日记梦2记的元素,但是我自身却只是空虚的。灯泡我也找不到,大脑内焦虑的想法也像寄生虫一样蚕食着我每天的精力。

我把游戏所有成就达成之后或许就会自杀了,可以说是游戏给我带来的坏影响吗?我倒觉得这是游戏告诉我的非常显眼的事实。逃避到最后,孤身一人的时候,一切都会崩解,一切都会完全crashing down。现实一切如同梦境一般,光怪陆离,而死亡却显着寂静且毫无痛苦。虽然我没杀人也没把我亲戚给推下楼梯摔死,但是我隔离自己伤害自己给周围的人所带来的痛苦是极大而且无法挽回的。当sunny在something前放弃被omori救下的时候,他就已经自杀了。 现实与幻想不断地融合,生死也变得毫无意义了。闭上眼,我们一起离开这场梦境,迎接水泥地面吧。
Posted 16 September, 2023. Last edited 16 September, 2023.
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No one has rated this review as helpful yet
37.8 hrs on record (29.3 hrs at review time)
Early Access Review
Love this game for its nintendo-like simple basic mechanics but hard to master essentials
Posted 6 August, 2023. Last edited 7 December, 2023.
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1 person found this review helpful
124.5 hrs on record (60.1 hrs at review time)
Well it F-ed up seeing what had happened to the original developers. It's not a very good time buying this game anymore, even though there is still no actual verdict yet on which side of this hassle is holding the truth. Probably this is just how it went for everything related to criticizing capitalism, in which anything against it will become a part of it.

As for the game content, it's a masterpiece.
Posted 14 October, 2022. Last edited 25 November, 2022.
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3 people found this review helpful
1 person found this review funny
16.1 hrs on record (15.9 hrs at review time)
Early Access Review
玩起来没遇到过bug,很喜欢游戏机制
里面对话也很有意思,不过不知道为什么每一次橙递过来的借条都是同一张……
到后期总感觉有点grind,从游戏逐渐变成了日常……嘛,也不应该一口气玩十个小时。
现在是10月1日下午4点,还是没有正式版更新……我已经等不及了啊
Posted 1 October, 2021.
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2 people found this review helpful
17.0 hrs on record
刚刚玩完S8,趁着热头来说说游戏。
剧情非常吸引人,里面的元素运用的也不错,整体的难度……怎么说吧,基本是0,因为许多地方都有提示……而且boss fight也是非常简单,不过让我深刻的了解到补血剂才是最重要的(当然知道这种游戏的面向群体也知道不能做的太难),游戏本身是不会卡关的,应该说卡关反而比不卡关难,更像是看剧情的游戏。里面的剧情交织的很不错,人物立绘……当初买这款游戏就是因为人物立绘我看的喜欢= =。
怎么说吧,真正要玩家动手的元素都不怎么会越界,那些越界(指难度突然上升)的部分则是系统自己帮你,这点更多是剧情上的需要,也是给玩家的游玩带来便捷,也是很不错。
不过总感觉汉化有些地方有点漏洞,当然也不影响游玩,例如文本框里面总会有点字被遮住的问题,或者某些时候突然冒出来的错字,例如S8的“应噶去支配”……不过不影响游玩。还有拯救恶魔的时候有一段Slug表演了一段腾空行走,算是一个小bug,不过也不影响游玩,都只是小问题。
总之来说,希望S9,S10能够汉化快些,我已经等不及了。
Posted 27 January, 2020.
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No one has rated this review as helpful yet
20.2 hrs on record (3.2 hrs at review time)
好玩,虽然在steam deck上尚未有官方测试,但运行完全正常,操控也很流畅
Posted 19 January, 2020. Last edited 26 November, 2022.
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1 person found this review helpful
63.7 hrs on record (20.4 hrs at review time)
Excellent game both in dialogs and game design.
Though it would be like some game with not much graphics and such, but you would find the dialogues very interesting.
Though I didn't expect the game ending just there, I still enjoyed it very much, and that's partly because I haven't played such games for some years to run...
I found joy in the dialogues, and the fact that somebody really cared about you, in the game, in such humorous and dangerous times.
Posted 6 July, 2019.
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Showing 1-8 of 8 entries