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22.2 ч. за последние две недели / 91.8 ч. всего
Опубликовано: 15 сен в 13:45
Обновлено: 12 ноя в 8:45

Very fun gameplay loop, but its fun factor is dragged down by being *extremely* RNG dependent, with very few ways to mitigate it. I prefer roguelikes where I feel like every death was my fault.

The game has a fairly high skill ceiling, and many of the situations that appear like "♥♥♥♥♥♥♥♥ unwinnable RNG" are actually winnable with experience and better execution. However, as one gets good at the game, the situations that actually ARE unwinnable worse. Getting stunlocked in a random pulsar fight while an enemy gets to beat you to death feels a LOT worse when it ends a run earned through skillful execution and decisionmaking.
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Комментариев: 1
ZephyyrR_YT 1 ноя в 17:15 
I recommend mods. Apparently it adds way more and I bet there are some that can help with the RNG factor a bit.