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Análises recentes de Benno950

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Exibindo entradas 1–10 de 12
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13.5 horas registradas (11.9 horas no momento da análise)
A game with an instantly recognisable aesthetic. A super funny story and just mindless chaotic fun. Playing through and unlocking all the sneakers was a blast. The enemy types are instantly recognisable by colour, silhouette and the alert sound they make.

After finishing the game I just want more of that adrenaline stuffed hardcore fun. Props to the developers for creating such an unique and hell of a fun game.
Publicada em 28 de setembro.
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1.5 horas registradas (1.3 horas no momento da análise)
Welcome home my dear old friend.
Publicada em 8 de março.
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39.8 horas registradas (17.7 horas no momento da análise)
Wish I could give more than just a thumbs up!

BONELAB is an extremely good base game for modding. I am very exciting for future updates that will be brought into the game! It is an insanely wise idea from Stress Level Zero to pillar the modding scene. I am sure this game will become a masterpiece and have a long standing legacy due to it.

You have to unlock the modding however. Personally I found it fun to do the story. But if you run out of patience you can always just download a 100% complete save.
Publicada em 2 de outubro de 2022.
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1,007.4 horas registradas (490.8 horas no momento da análise)
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Even though I don't use mods I want to support the protest

Very good game started playing at the end of 2017 only got into it in VR after 2020.
Lots of fun times had and friends made.

Please don't ruin it now. If everybody leaves because of EAC there will be no more players.
Publicada em 31 de julho de 2022.
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1,630.6 horas registradas (716.3 horas no momento da análise)
Abandoned my social contacts.
Abandoned my responsibility for education.
Abandoned my hopes and dreams.

Literally ruined my life because I can not stop playing it.

Help literally HELP
Publicada em 13 de dezembro de 2021.
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181.0 horas registradas (97.2 horas no momento da análise)
As if The Walking Dead had an official game.
You're often better off outrunning the zombies instead of fighting them.

Played it since 2012 and will continue to do so in the future. This game is hilarious with friends.
Publicada em 18 de novembro de 2021.
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108.9 horas registradas (1.0 horas no momento da análise)
This is not left 4 dead 3, this game is only good at attracting people that play Fifa and Call of Duty.
As a left 4 dead veteran I could easily pick up the mechanics but they got stale really fast for such a price tag.

The game markets as extreme replayability. But I can assure you that After 1 play through you are already bored of it.
The cards don't really make sense either and just feel like card game angst. We all know how it went with Artifact right.
Publicada em 12 de outubro de 2021.
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A very soft price and it adds even more to an already awesome game.

This was an instant purchase for me!
Publicada em 15 de julho de 2021.
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1 pessoa achou esta análise engraçada
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The most fun I have had with ARMA in quite some time! I haven't played the shipped campaign yet so let's just discuss the other noteworthy gamemode.

While playing Mike Force I will discuss my findings:
The base building Mechanics during this gamemode breaths fresh air into the gameplay. The aspect of every section working together brings a whole new level of comradery. Without the Armoured cavalry you can't build FOBs. Without infantry you can barely recover wrecks*. Without air support you will be overrun. The only point I noticed is that the Armored cavalry gets overlooked most of the time, the reason for this is because helicopters do most of the transporting. And armoured vehicles barely work in the jungles of Vietnam.

*When a vehicle gets destroyed it will turn into a wreck. You will not be allowed to respawn it until the wreck has been recovered. This adds even more to the replayability. It makes you think twice before doing anything stupid with your equipment like flying right into an AA battery. Or manning land vehicles on your own like a cowboy.

Infantry:
Playing infantry is a rush of adrenaline! You have to stay together and if one of your friends goes down you do not have to leave him to the Vietcon because of the new healing/dragging mechanics. You could break from the group to stealth operate in the jungle, but it is very risky. I think this is reserved for the later addition of recon forces. I can guarantee you that this DLC will give you some of the most intense firefights you ever had in ARMA. Also, your guns are very limited and NVGs have not been invented yet so you have to rely on flares and lamps in night combat.

Enemy AI:
When it comes to enemy AI I have seen them do a lot of unexpected things! They might rush you out of nowhere to drop you before you know it. They will swarm the crash site of a helicopter to investigate. The only exploitable bug with them is that you can hide on higher floors of buildings and they will probably never find their way to you. This was also present in the base game and really needs work. Often the AI will spawn in the sea, while swimming they are completely defenseless. I hope this gets fixed in later versions.

Conclusion:
Overall I am really pleased with this DLC. The weapons, the vehicles, the terrain, I just can not stop playing it! I might never even get to the campaign mode because of Mike Force.
Publicada em 12 de maio de 2021.
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3 pessoas acharam esta análise engraçada
39.7 horas registradas (16.6 horas no momento da análise)
Insurgency, another one of those games that keep the Source Engine alive.

Pros:
- Great CSGO-like visuals. ( I could actually say this would be CSGO if it was a DECENT game )
- Very realistic sound effects that emerge the player deeper in the firezones.
- Truly depends on teamwork and each player should live up to their class.
- The AI is very well coded, they will surpress players and even cover their teammates.
- Very fun to play with friends.

Cons:
- There should be more models and weapons for the player to use.
- Bullets don't have a travel time ( Source limitation ) like in most realistic shooters which makes it feel more like a game.

I would really recommend this game for both Casual and Serious players.
Publicada em 14 de janeiro de 2017.
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