2 people found this review helpful
Recommended
0.0 hrs last two weeks / 13.7 hrs on record (8.1 hrs at review time)
Posted: 30 Dec, 2017 @ 2:56pm
Updated: 30 Dec, 2017 @ 3:11pm

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1250949437

Hello Charlotte is a small, to-be three-part, RPG Maker game series.

The first episode of Hello Charlotte introduces us a wild and surreal, twisted world. It's a small adventure filled with death, bad humor (according to the author!) and some small puzzles. I quite enjoyed it: the art is great, the setting is interesting, the music fits well. I've immediately grown fond of it and its world and charming characters. It has very few drawbacks of being an RPGM-game, but it's nothing serious. It took me about 2 hours to complete as I ended up interacting with everything and dying in the process – but actually the bad ends are funny in their own way.
It's short and free, go give it a try![etherane.itch.io]

Now, the second episode of HC, which I'm technically reviewing right now, takes a completely different turn. It's different compared to the first one: the mood, the atmosphere changed drastically – it's more of a visual novel and less of an "adventure" EP1 used to be. It gives additional light to the previously introduced characters, but also introduces few more; this game gives answers, but also makes you have even more questions – I think it does a good job for a sequel. Without spoiling anything, I can only say that it's rather full of symbolism – on the outside the setting of this game is much more innocent compared to the previous one, but on the inside it's still dark.
Yet again, it's a short one, but you can clearly see the amount of effort the author has made – it's much more fleshed out than the first. It takes about 3-4 hours on the first playthrough and I think it has a pretty fair price (especially with a sale) for its length.

10/10 would get depressed again
Can't wait for the third (and the last) episode!
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