2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2.7 hrs on record
Posted: 1 Nov, 2017 @ 7:19am
Updated: 1 Nov, 2017 @ 7:26am

Within an hour of playing the game I can mostly speak to the horrid game mechanics which have left me with only regret of spending the $16.99 CAD I did when this game was on sale. The game houses a top down Diablo esc view with a cyberpunk like setting. The visuals and soundtrack leave me stunningly impressed and really set the mood for a game like this. Though looks aren't the entire game as this is an amazing example of. You'll find that most of the time while you play the game that when you die, it'll be out of lack of responsiveness to your input then being bested by the game, which almost seems like a mechanic since there is a system that tracks and rewards you for dying a large amount of times. The skills system allows you to set up a loadout with various equipment and tools to use in each fight but doesn't really allow for any indepth development of a specific playstyle. Your skill points can be placed and refunded so that you can build new kits and try out new things without punishment but unfortunately you are /REQUIRED/ to reorganize to fight each boss or set of enemies. So there is no way to focus purely on a melee build or a run and gun build, there are tools that are absolutely necessary and some which are trivial to even have other then to make the skill page seem more plentiful. Speaking of bosses, they all possess a rinse and repeat styled fight sequence, if I had the time or the interest you could set a macro to run the boss fight for you, and by the time you finish it you'll have lost interest to continue playing besides just wanting to finish that boss and get the next checkpoint.

I'll still try to beat the game but to any people looking to purchase I'd advise against it. The only thing you'll be doing is slamming your head against the wall.
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