5 people found this review helpful
Not Recommended
17.9 hrs last two weeks / 46.7 hrs on record (23.5 hrs at review time)
Posted: 14 Sep, 2024 @ 3:07am
Updated: 28 Dec, 2024 @ 10:12am

Really good game held back by greed. You're essentially paying 40 euros/dollars to have a free-to-play economy with constant warbonds (Battle passes) being dropped for 10 bucks each, but the kicker is that they include guns and armor among virtually every other gameplay changing thing in the game. I do have to mention that they don't expire, so you're free to progress them at your own pace and you could always choose to buy older ones.

Now we also have a FOMO shop which sells guns among other things which aren't in the warbonds you already paid for and are ridiculously priced. Each warbond costs 10 bucks and you have to essentially buy 4 to get 1 free from the credits you gain back from the bond itself. This would have been easier to swallow if there were enough credits in each to buy the next one. Anyway enjoy having your progression locked behind a paywall.

Also there is a way of earning credits in-game to buy them in the form of doing side objectives which drop between 10 to 100 super credits the latter being extremely rare. If you check some sites or do the math yourself that comes out to a measly 400 credits per 8ish hours of playtime IF you're strictly farming them. Which is insanely grindy, one way or another most people will end up paying extra to unlock guns, armors, beacons, granade types etc.,

Now the game itself is really fun and brutally difficult, it has a lot of positive going for it. One of the positives is that the devs are funneling out updates all the time. Do those updates add enough content to justify the in-game premium economy, I don't think so, but they're doing enough to keep it fresh.

My personal suggestion to fix this is to make old warbonds free when new ones come out, that would be fair while also still making the devs money. Or every two new warbonds one becomes free. The in-game shop needs to be completely removed or offer the same items you can find in warbonds. Another option is to significantly buff the supercredit drops in-game. From the regular 10 to 100 to shorten the tedious and quite unfun grind. Either way with the current economy, you're basically paying for what should be a free-to-play game. I will not be recommending this for the time being until they do something about it.
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