Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
1. You said Tori perk were contradictory bc she has one to self heal and one that makes her unable to heal through the match, but unless you are making the adept we never ever play all the perks from the character we are playing just by the fact that some are bads or as in this situation they have bad synergy
2. you said invocation are not stackable and it sucks bc boon are all in one totem. two things about that : first if boon were not all in the same totem it would mean the killer has to go everywhere through the map to remove the boons instead of finding all of them at once (and if u play killer u know u cant waste a second in real matches) second thing invocation are broken so yes doing one at a time is fair bc it will save more than 1min for u and ur allies and its even without considering ur allies builds which they can have genrush build etc