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Recommended
0.0 hrs last two weeks / 119.9 hrs on record (2.8 hrs at review time)
Posted: 26 Jun, 2023 @ 10:06am
Updated: 30 Jun, 2023 @ 6:36am

Early Access Review
Updated Review after 30 hours.

This game is a 10. For what it is, a low-cost puzzly, arena, tactical, rogue-like, arena game, you can't really find anything like it. It scratches the same itch as Monster Train, just does it in an excellent way. The multiplayer is actually amazing. I absolutely love playing with my friend. We were the Mosscloak and Weaver combination. He was positioning so I could dash through him and get extra shurikens, he was maneuvering the battlefield for me and setting up kills. The combinations we were making felt like we were cheating, much like Monster Train did when you had a run that went absolutely mad with power. This game has a scaling factor that just makes you feel like you are on the edge of losing for quite a while, then you hit a massive power spike and the game feels like you can obliterate things for a round or 2, then it gets hard again.

My only complaints of the game (if you can even call it a complaint in Early Access), is that a few of the "new" bindings that you can acquire are low impact in comparison to others. Teleport is bonkers and Jinx is not. I'd also like to see Cleave not have an absurd 8 cooldown.

I can't believe how good and polished of a game this already is and it's barely into Early Access. I bought the game and the Season Pass because I want to see this game get developed.
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