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尚未有人觉得这篇评测有价值
总时数 10.5 小时
dice gambit is very stylish and that is it's strongest point. coupled with a solid customization system (lineage/classes/visuals) and you have an incredible passion projects. difficulty is also incredibly customizable, meaning you can have the game as hard or easy as you want it to be, from changing your block option to an evade to reducing your maximum family size.

there's a couple downsides. the biggest is that you will see the same locations often (which i can forgive given it all takes place in a specific location). the second and last i can think of is that the final boss is extremely not fun. just kind of felt like a pain after a pretty tight rest of the game. try the demo and if that's up your alley then pick up the game!
发布于 10 月 12 日。
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总时数 5.9 小时 (评测时 3.3 小时)
dead cells
发布于 10 月 11 日。
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总时数 9.7 小时
cool game, fantastic soundtrack, great guns, the only issue here is that maraudeurs exist
发布于 10 月 10 日。
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有 2 人觉得这篇评测很欢乐
总时数 20.0 小时 (评测时 1.0 小时)
the beat em up i knew i wanted and needed in my life please play this game it is so good
发布于 10 月 9 日。
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总时数 10.3 小时 (评测时 6.5 小时)
human mental torture experiment disguised as a video game you too can experience real anguish for the mere price of a handful of dollars on sale
发布于 10 月 8 日。
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总时数 1.2 小时
it's like if olimar had a son and so we get british pikmin 2
发布于 10 月 7 日。
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总时数 5.8 小时
a fine enough game. it does use the "idea" of metal slug (balls to the walls all the time) in a tactics format somewhat decently well. however with that said it goes against the "usuals" of the tactics format, meaning playing defensively. if you play defensively in this game, you die. a lot! a whole lot of dying.

the biggest oddity of the offense-focused gameplay is that you kind of need to move your units *then* attack, as opposed to the tradtional tactics gameplay of playing very defensively long term. this game needs you to move your units for combos, as aggressively as possible, then get the combo offs, and reap the rewards which are usually significant damage mitigation and adrenaline for special moves.

it's a little weird and somewhat demanding, i don't think i'll ever go for the true ending, but i think it's at least interesting, even if most people will bemoan not getting a new, actual metal slug title, especially considering the debacles of the IPs after they stopped making traditional metal slug games. for a lot of fans, the art style (even if good) in this game will probably not please them as it kind of goes against the intentional design of the older games.

price is a bit of a sticking point, you can tell effort went into this, but at that price point especially in the vast market of roguelikes where you have a lot of competition, i can imagine it will turn a lot of people off. still think it could be worth it for people on sale, at the very least
发布于 10 月 7 日。
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总时数 3.4 小时 (评测时 1.0 小时)
i could go on for like 10 paragraphs singing this game's praise but instead i'll list the only downside : there isn't more of it. probably one of the better racing games made in modern times. controls insanely well, every mistake feels personal because it *is* my fault.

you are missing out if you aren't at least thinking about playing it
发布于 10 月 6 日。
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总时数 10.0 小时 (评测时 7.6 小时)
the game is fine. the gameplay is fine. but i'm going to give it the big ole thumbs up because there's probably another million games you should be playing over this one.
发布于 10 月 6 日。
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总时数 1.8 小时
tower base defense rts mix idk how to describe this game, definitely one of the games from that era of indies i think aged the best. campaign is relatively short, there's an extra dlc if you want more, and the game isn't too expensive. not a bad value for your money for what it's worth, but could use a couple quality of life things like hotkeying items.

a decent way to kill an afternoon, but most people would probably rather play the sequel
发布于 10 月 6 日。
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正在显示第 1 - 10 项,共 626 项条目