2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 546.6 hrs on record (495.4 hrs at review time)
Posted: 22 Mar, 2018 @ 9:30am
Updated: 22 Mar, 2018 @ 10:01am

This game is like an abusive relationship.

Starts out well and you're having some good times, yet after some time something changes (this game showing you it's awful technical side) and you start enjoying it less and less.
You want to love it, you really do and you get these moments where you think you do but actually, you ♥♥♥♥♥♥♥ hate it and never want to have anything to do with it ever again. And yet, after some time you end up booting it up again, expecting some great times with your mates, yet most of the time you just get angry, dissapointed and very very salty.


A big chunk of games, you die as soon as you drop because someone else got a gun before you or leave because your mates died and you don't want them to afk for 30 min.
Another big chunk of games you loot/loot+kill everyone at the drop point and then play running simulator until one of the later circles.
And the whole time you're just waiting for that one game where everything aligns perfectly, you loot well, kill loads, do some sicks moves and win.
And that's fine , and is how this game genre works (the rng in looting, the midgame downtime) but the last thing you need (when you're already super easily frustrated) are technical issues, and oh boy, boy oh boy.. this game is riddled with these.

The optimization and framerate, while way better than prerelease, seems to be getting worse with almost every update they put out. (don't forget that all of these updates are anywhere from 1.5 to 9 gigs big lol, and are usually just backend changes).
The loot lag at the start of the match, at the point where the performance of the game is absolutely critical and every second matters, is ridiculous and cuts short plenty of games.
Same thing when it comes to weapons not loading in until you've went past them and you end up getting blasted by someone who came from the location you were just at a few seconds ago.
The parachute feels and acts as if it's made out of bricks and sometimes while landing flings you across the map like a slingshot, let's not even talk about the constant random fall damage that would get you anywhere from 95% to 10% hp before you even got to loot a single item. (thankfully they've seemed to fix that in one of the recent updates, let's hope it stay's that way).
The worst of them all has to be the abysmal hit detection in the early game, you seeing blood splatter all across the screen, checking the death cam, and seeing the game not register the shots at all. (once again especially in the early game when it's absolutely critical that the game performs well)
The cheating issues which loads of players have been talking about endlessly.
The high latency players, usually chinese :) because of whom ♥♥♥♥ like this happens). https://giant.gfycat.com/GenuineGleamingBufeo.webm (i don't know how effective this change actually was, but atleast in one of the updates they've started grouping people into games by their latency).

And these are just the biggest and most obvious issues, over the 500 hours i've played i've seen way more problems which most of i can't even remember, but here are some off the top of my head.

Falling through the map randomly (usually after doing a jump with a vehicle) not being able to rotate camera, the weapon scope having no indicators, vehicles exploding just by touching certain objects, slight contact of a vehicle and player resulting in the player being flung 5 meters and getting knocked, teammates having no markers above them, getting stuck in walls upon leaving vehicles, climbing on top of a box in the water and dying...if i had the will to think about it some more i could come up with a dozen more issues which ruined a match or a few in one way or another.

I mean, this would've been somewhat fine if the game was still in early access, but this game claims that it's fully released (and you'd expect that it would mean the game has a certain amount of polish to it), but i guess they just had to sell some extra copies on christmas.
And i'm sure the developers are working hard at fixing these issues, but we should be judging the game by what it is, not what they're trying to make it be or the effort they put in it.
As a cherry on top the game also had "paid" lootboxes since early access which...really...is unacceptable imo, trying to get more money out of their customers while the game still isn't even finished for 1.0.


And yet, even after all these criticisms.... i believe new players wouldn't feel as if these issues make the game unplayable.(atleast for the first few hours or dozens of hours because they only stand out after they ruin your games a lot of times)

So i'm a bit torn on this one honestly clearly i've played it a lot so there is some appeal to it. I can't say that the game doesn't have great moments, especially (atleast in my case) when you play with friends and you fill the prematch and midgame downtime with some banter, spend games driving over people, chasing the box, being a crossbow assassin and getting some chicken dinners every now and then.
But really.. i don't think we should be supporting companies like this. Companies that put cosmetic lootboxes prerelease, banning "confirmed" stream snipers, releasing an unfinished product. ( or atleast stop supporting them, considering how much money they've made already :) )

Oh well, while this game has executed this genre better than any game before it, there's still a long way to go until we get a BR game done right. You can see that slowly but steadily this game is on decline, both when it comes to streaming it and playing it, players are sick of it and have moved to fortnite, which clearly means that bluehole is doing something wrong. So if you ask me, just wait for someone else to perfectly execute this genre, or wait for bluehole to sort it's ♥♥♥♥ out and make this game great.
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