No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 66.9 hrs on record (3.6 hrs at review time)
Posted: 26 Jan, 2024 @ 12:03pm

Not terribly far in yet, but so far it feels like a pared-down halfway between fire emblem and some elements of Advance Wars. The pixel art has a charming imprecision to it, with characters wildly bouncing and flouncing around while still maintaining recognizable traits. It feels like the artist stopped before the refinements process, but in an intentional way I think works well for the tone. It's a good quality, I'd say.

The writing isn't really all that good, and often feels like a patronizing children's cartoon. It may just be that I'm out of the intended demographic, though. The dog general's mission is part of what makes this stick out so much, but there's other weird elements like villains being within five feet of the protagonists a number of times after fights and just... not facing consequences? It's somewhat strange in a way I don't think we're supposed to actually question, yet I still find myself questioning it.

There's also at least a couple fights early on that feel unnecessary and narratively costly because nobody even TRIED to talk things through, which is always a frustrating moment in any medium.

Overall, if you need a simple fix of classic wargames fare, this'll scratch the itch. There's also a modding scene, so there's plenty of bonus content if you tire of the campaign.
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