30 people found this review helpful
Recommended
0.0 hrs last two weeks / 236.0 hrs on record
Posted: 23 Apr, 2019 @ 12:27am
Updated: 23 Apr, 2019 @ 11:09pm

I just recently finished my third complete playthrough of the first Witcher game, and even though it still stands as one of my very favorite games ever, this isn't an unqualified recommendation.

You really need to have a high tolerance for the rough edges that are common with older PC games, including poor performance in several areas, janky animations, glitchy combat, various small bugs, and so on. None of it is game-breaking and you'll get used to it all eventually; just be aware of what you're getting into. The Aurora engine wasn't designed for faster-paced RPGs.

What makes me love this game so much despite all the little annoyances are the writing and the story. Even 12 years later, no other game developer has come close to CDPR when it comes to creating characters that think and act like real people, rather than simply objects in a video game.

A good example of this comes at around the halfway point, when (depending on the choices you make) the sorceress Triss Merigold pointedly asks for a greater commitment from Geralt (you) beyond the casual relationship you've been having up to that point. Shortly afterwards, You join your closest friends at the local pub to ponder what your response should be... and end up getting piss drunk in the process. When you stumble your way back home to Triss after the long night is over and try to crawl into bed, she'll berate you for your behavior and question whether you're being a good role-model for the child sleeping downstairs.

The whole scene is funny and honest, both qualities that are rare in game stories, and there are many more moments like that through the rest of the adventure. The more time you take to listen to the dialogue and read the journal entries in The Witcher, the more you will enjoy it.

That is particularly true for the ending, which includes the best plot revelation of any game I've ever played. It's subtle enough to be highly rewarding for players who have been paying attention, without spelling it out for those who haven't.
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