3 people found this review helpful
Recommended
0.0 hrs last two weeks / 2.3 hrs on record
Posted: 24 Nov, 2022 @ 9:40am

Fun and innovative, but also very easy. The two early card packs you have available are self-reproducing, meaning that they are basically guaranteed to provide cards that end up being worth around 2x the cost of the pack itself. So even with just the single villager you get at the start of the game, you can acquire an infinite supply of coins and resources with no game progression required.

There is a "hard" difficulty mode, though even that is not much of a challenge since all it does is increase the amount of food you need, and the increase is still not enough to prevent you from just sitting back and stockpiling resources.

I still enjoy playing the game, primarily because finding new cards is always a nice surprise and it still feels like there is several hours worth of content left for me to uncover. But I do hope the developer adds a genuine challenge mode at some point, preferably with some achievements to go along with it. I think the most obvious way to add challenge would be random enemy spawns and maybe food spoilage.
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