No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 124.3 hrs on record (16.7 hrs at review time)
Posted: 4 May, 2024 @ 8:49am
Updated: 6 May, 2024 @ 3:35am

Early Access Review
If you're expecting a combination of medieval dynasty, mount & blade and valheim,
DO NOT BUY!

This game tries to be that, but isn't. Atm it is very buggy, highly unstable and severely lacks content. It's many systems need fine-tuning, the game screams optimization required and some area's just need to be redone or removed. For example:

- The food system is horrible, it goes the VALHEIM route for food and foodbuffs. But food spoils waaaaay too fast, your villagers will eat it before you get any of it, unless you cook it yourself. And even then in a single game day your food will have spoilt. So you can't prepare for big fights, or plan activities in the game out other than hunting and cooking food. Unless you dont mind running around without food buffs. Yes there are ways to improve the spoil timers, however these options dont become available untill you have finished the game. Meanwhile some research requires food, that's not the problem though, your villagers will eat food from any container including your research bench. Do the villagers get buffs for eating the food? Nope. They have a different food system and have hunger, unlike the player.

- The combat system is just simply bad. The MOUNT & BLADE style combat has been done many times over by other games. And i've experienced better versions in all of them. It's slow, unresponsive and lacks impact. The different weapon types don't really affect damage output, only tier seems to matter. Tier 1 weapon vs tier 2 armor, you notice less damage done/taken regardless of weapon type. Not to mention the NPC AI. I'll be honest here, mount & blade designed their gameworlds in favor of bad ai, so it wouldn't stand out. But as this game is trying to be multiple games combined, it definitely stands out. Enemy AI is easily kited over and around walls. Small height differences will completely disable their melee abilities. Meanwhile your villager AI is too dumb to pick up weapons from a weapons rack (which is specificly designed for this purpose) and will run around like headless chickens, waiting to be slaughtered... or ignore the call to arms, and simple keep on working while a raid is going on.

- Content and attention to detail. One of the simple but noticeable things MEDIEVAL DYNASTY shines at. In medieval dynasty, you can pick up items in the gameworld. From barrels and knives stuck decoratively around a village, to random points of interests on the map. Everything in Medieval dynasty is interactable. This game has none of that. Every building is a static piece of decor, there is 0 interaction. Other than it being a menu. An axe on the floor is floor decoration, you loot via chests. A door is a door, but not one you can walk through. A treasure chest in a camp is just decoration. Even the npc's you kill, you don't loot their armor or weapons or even have a chance to. Defensive walls you can build, aren't extendable. The hitboxes are too big to place them close enough together to make it actually resemble a wall. Houses aren't customisable like MD does. There is no survival. The questing is highly generic and bland. And the building of buildings is extremely tedious. Insanely tedious.


All in all, i cannot recommend this game. Skip this game.
Unless you're very bored.
Especially at this price point, it's way to expensive for what it offers.
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1 Comments
Terdle 6 May, 2024 @ 6:24am 
Not to mention the frequent crashes, long loading screens, desync problems in co-op and lack of interesting story. The AI voice lines, all armor looks pretty much the same and melee is severely underpowered.