36
Products
reviewed
278
Products
in account

Recent reviews by TehAlekzi

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Showing 1-10 of 36 entries
2 people found this review helpful
41.0 hrs on record
Great game with a good story and nicely balanced gameplay. Even though I'm crap at souls-likes, I managed to pretty much 100% the game in ~40h on normal difficulty. Usually I'm done with games after the first playthrough, but the game was just so good that I'm tempted to start NG+ right away. Also I played using a PS4 controller and the experience in that regard was flawless, it's such a nice thing to have the touchpad swiping actually as a map-able button.

The performance was pretty stable 60fps on high settings without upscaling nonsense on my aging rig that consists of Ryzen 5 2600, 32Gb of RAM and a standard GTX 1080. There were some stutters at certain points in the game and very consistently at the same points when traversing the areas. Possibly due to me using FSR Native AA over TAA, but at that point I rather take the minor stutters over smeary graphics.

And now that the game is on PC, people can mod it too. After I got some nano suits, I remembered that there was some censoring going on after the original launch and people have already released mods to restore some of the suits like they were meant to be originally, which is also great.
Posted 17 June. Last edited 17 June.
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No one has rated this review as helpful yet
4.7 hrs on record (0.5 hrs at review time)
The game feels and looks great, it's such a breath of fresh air having a new game that has beautiful sharp graphics instead of the smeary, stuttering, unoptimized mess that 99% of UE5 games are. SMAA over TAA any day of the week. The recommended specs are pretty on point too, I have an old rig with Ryzen 5 2600 (although overclocked to 4Ghz), 32Gb of mishmashed RAM, a 1080 with 8Gb VRAM and the game install on NVME drive. The game runs smooth 80-100 fps with minor frametime hitches when first time loading effects and assets, which is way better than what I get in UE5 games.
I only played the prologue and dabbled into the first mission solo and I can't wait for the full release so I can get my friends onboard this ship too.
Posted 8 June.
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2 people found this review helpful
1 person found this review funny
1.5 hrs on record
Early Access Review
Just pretty much an asset flip of UE store items sprinkled with random memes. Actual content is non-existent and gameplay is a mess of ideas smushed into one game.
On top of that it runs pretty bad with the usual terrible UE5 smeary graphics.
Not worth the asking price in any shape or form, it very much looks and feels like someone's first game you'd find on itch or something.

After looking into a game called The Long Drive, it became very apparent that this is straight-up copy-paste of that game. Probably animating is too hard so you don't grab items with your hands like in The Long Drive so we're stuck with what ever animations are available in store.
Posted 14 May. Last edited 27 May.
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13 people found this review helpful
67.6 hrs on record (67.1 hrs at review time)
Great game, the amount of content has depreciated over the years since servers are shutdown and the community made awesome tracks back in the day.
Here's hoping Redlynx would make another good Trials at some point with either Steam Workshop or some other external service that doesn't rely on Ubisoft. They've shown that they will shutdown servers or games regardless and not relying on their servers would future proof these sorts of games indefinitely.
Posted 24 December, 2024.
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No one has rated this review as helpful yet
4.8 hrs on record
Pretty decent demo, I wish there was more to see other than the most basic tavern gameplay.
The demo took about 2h to complete and getting all the achievements took over double on top of that. Breaking 50 boxes was bs because they kept spawning outside the demo play area.
Posted 19 September, 2024.
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No one has rated this review as helpful yet
74.3 hrs on record (27.6 hrs at review time)
I was honestly pretty surprised how good game this is, I was skeptical at first after seeing the launch reviews and after playing it for a couple hours, I have to say that reviews can be misleading.

I've played it only solo so I can't comment how good the multiplayer aspect is, but I haven't encountered any game breaking bugs during my gameplay. The randomly generated caves can be a bit janky how it places the rooms when generating a seed, but that's just how it is with random map generation. If this game didn't have a map, I would've been lost many times after having the same room multiple times in a row.

The biggest thing I would like to see improved is the combat, currently it is very basic. Consisting of spamming attack and when the orc is trying to attack, animation cancel your attack with a block. Rinse and repeat. Kind of reminds me how Valheim combat was in the early days.
At least the roll has very long iframes, so when fighting the bigger enemies you can't block, you can evade them otherwise very easily.

All the other aspects of the game are great, the story is good, the environments are good looking, the progression is nice and smooth. It does feel surprisingly polished game considering how usually games are rushed out and fixed / polished later.
Posted 17 September, 2024.
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No one has rated this review as helpful yet
533.2 hrs on record (57.7 hrs at review time)
Pretty decent looter shooter with a few caveats that would make me leave a neutral review if I could.

The grind for mats is fine, but it seems that the rolls from opening the amorphous materials seem rigged in true Nexon fashion. I've never got anything else than the highest chance drops even after opening dozens of them.
About the grind though, the enemy agro range should be toned the way down. Nothing is more annoying than trying to farm shards or outposts and half the enemies or the miniboss starts running to other side of the map to chase some other player for some obscure reason.

The story seemed good at first but that fell apart pretty fast just for poor execution. The subtitles doesn't match what the characters are saying 90% of the time and voice acting sounds like it was made with AI. Seneca for instance has 2 different voices for some reason.
The end game seems pretty shallow too, I haven't seen anything else to do after the story missions other than grinding materials for warfr.. descendants and weapons.

All in all pretty the game is pretty decent f2p time sink but from what I've seen, pouring money into it isn't worth it.
Posted 21 August, 2024. Last edited 21 August, 2024.
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2 people found this review helpful
134.9 hrs on record (59.9 hrs at review time)
The game was moderately fun for the first ~50h and after that the feeling sets in that this game is just another running simulator with loads of fetch quests. And bugs, loads and loads of bugs with the added spice of piss-poor optimization.
The sort of end game equipment takes hours to craft and you don't even need it for anything, so the grind doesn't feel satisfying after the first time you've done it. Same goes with the talent points, the game has huge talent trees and you can't spec maybe even a quarter of them. Feels like Borderlands all over again, with the added kick to the nuts that you can't respec in any way.
I'd call the game Alpha even though it's supposed to be in release condition. Proves that Rocket still can't do a proper game that has any sort of quality control.
Posted 26 January, 2022.
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1 person found this review helpful
2.0 hrs on record
Decent puzzle game, dunno where was the pleasure part of the game though.
Pretty good game for killing time if you're super bored.
Posted 13 May, 2020.
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No one has rated this review as helpful yet
11.0 hrs on record (10.2 hrs at review time)
I've seen stuff about these dating sims online and decided to give this a try since it was free and seemed interesting.
I'll have to say, the writing is pretty impressive, sure there's typos here and there but the stories were for the most part really engaging to read through. The animations are neat, the music is good and the character creator is pretty nice, even though I've no imagination to make my own so I went with the stock pretty much. Which didn't really even matter what your character looks like as you can't see your char for the most part anyways, but it's there for those who like to create their own chars.
Posted 24 October, 2019.
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Showing 1-10 of 36 entries