No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 56.7 hrs on record
Posted: 13 May @ 12:14pm

Early Access Review
Feels like a mix between Dark Souls 1 and Dark Souls 2, but with additional breath taking good art and a hint of Stardew Valley grind.

Story so far:
So far so good. The "I cared about those characters" level of greatness. Not enough content to comment tho, story haven't finished yet.

Grinding:
Two things that different from Souls games: this game got a "collect material to upgrade building" system, and a random drop system. So yeah if you want a fully upgraded god tier set, a lot of grind is needed. But only upgrading the blacksmith, the enchanter and the cook's pantry is really needed to pass the game, so not that much grind.

Combat:
The early game is hard. Imagine getting into Elden Ring without tutorials. Mid-game and Endgame is easier. Once your build is set up then the fun begins.

Art:
Really great. Animation, map art, sfx, all worked together nicely, the art alone is worth the price.

Hardware usage:
I've only noticed minor hiccups when I enter a new area, or a big explosion happened. My 1660 Ti performed well enough for me.

Bugs:
For some languages, obvious localization errors. I didn't encounter any game breaking bugs during my Breach update playthrough.

So far I've been enjoying this game, and I look forward to its full release.
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