3 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 6.6 hrs on record
Posted: 6 Sep, 2017 @ 5:04pm
Updated: 8 Sep, 2017 @ 2:32pm

The overall level design of this game is pretty awful. The layout of levels makes no sense in a lot of cases.

"Oh waaaa you're just bad at the game just play on easiest difficulty." What part of LEVEL DESIGN don't you people understand? I can deal with the enemies. The AI is a joke, frankly. All I have to do is hide around a corner and aggro them, then shoot them in the head when they charge through. I don't get killed by most of the enemies. What's sucks about this game is how you often find yourself running around an area with no enemies trying to figure out where you're supposed to go or what you're supposed to do.



Here's a fine example of how bad the level design is. In one level, you have to traverse the surface to get to a library. First off, just finding the way to the library is a ♥♥♥♥♥ because you have no idea where you're going and it's easy to get all turned around.

So now I found the correct manhole to jump into, I pop out the other side, and I approach a building. Suddenly the top of that building collapses. YOU CANNOT BACK UP FAST ENOUGH TO ESCAPE THE FALLING DEBRIS. It was such a dead on hit that instantly killed me, that as I watched the debris falling to hit my face, I thought it was a cutscene. No, turns out you have to trip out the game by sprinting into this spot and sprinting back out of it to set off the trigger, AND THEN you can continue.

Now I've found the library. The game said I'd find my buddies there. Nothing's there. Convinced my game was bugged, I looked for a solution. All the online guides say "Just wait until they come." I sat there for literally an hour and they never came. Frustrated, I just started shooting my shotgun randomly into the air. This aggro'd every enemy in a three block radius who all then came to murder me. ONLY NOW do my ♥♥♥♥♥♥♥♥ allies show up.

It just gets worse from there. I'm not being challenged anymore. A challenge is when I know what the goal is and there's a gap of skill to reach that goal. This is the kind of game that makes you run around for 20 minutes screaming, "WHERE THE @#$% DO I GO!?!!"

This game is garbage, and I cannot be arsed to finish it with the miserably bad level design it uses. I'm okay with games being difficult, but there's a difference between "git gud" and a game that punishes you without warning.
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13 Comments
Drath 10 Feb, 2024 @ 11:26pm 
damn ace i aint reading all that
brogan1234 13 Oct, 2017 @ 6:37pm 
I agree with most of your review, the game was both frustrating and tedious. Levels were confusingly designed and even when I figured out what to do it was too slow to move the main character around. The graphics look great but the gameplay was a drag - I'm surprised by all the good reviews.
Barx 26 Sep, 2017 @ 7:59am 
Even I get out of hand sometimes when people dis my favorite games, but its best to keep your cool for it. Everybody has their own opinion and we should respect that, sadly the gaming community is shite these days and doesn't understand that. I absolutely love the metro series and im hoping exodus is good, like im hoping a lot. I loved the books, and metro 2033 will always have a place in my heart.
Ace 25 Sep, 2017 @ 11:32pm 
That is a fair response, Hellhound.
Barx 25 Sep, 2017 @ 9:47pm 
I never really had this problem, but to each their own. 90% of this games reviews are positive so I 'spose its nice to see the minority at times.
Ace 24 Sep, 2017 @ 12:10pm 
"a good game" whose level design sucks.

At least in the sequel, this problem is allegedly fixed.
Emperor Coke Lord 24 Sep, 2017 @ 11:19am 
Wow. I am surprise that you whined like baby. Seriously what do you expect from a remastered version of a good game
Ace 8 Sep, 2017 @ 10:44pm 
lol look at this tryhard fanboy who can't accept criticism of his favorite game
Nigel 8 Sep, 2017 @ 3:03pm 
lol look at this normie
Ace 8 Sep, 2017 @ 2:28pm 
What part of "level design" don't you people understand.

If it were the enemies killing me, I'd blame my own lack of skill.