6 people found this review helpful
Recommended
0.0 hrs last two weeks / 14.9 hrs on record (0.1 hrs at review time)
Posted: 17 Sep, 2017 @ 1:01am

Alan is a famous writer of psychological horror books who goes with his wife to vacation in Washington, more precisely in a small town called Bright Falls. In this place the protagonist begins to experience episodes of its last book published and about which he does not remember to have it written. However, all the current events in your life are directly and indirectly related to this book. Here could be a lot more said, however they would be spoilers of the game.

Alan Wake's graphics are very beautiful, well rendered and polished. The detail levels of various objects are quite high. The light and shadow effects are exceptional and the textures are very well crafted. Details such as the reflections of light over the water and the light of the lantern illuminating the setting or even focusing on objects through a glass are excellent. Undoubtedly graphically the game is very well done. The fictitious and mountainous town of Bright Falls with its native forests, abandoned and old mills, empty houses and sheds made of wood and weathered are exceptionally well portrayed. When you are driving a car, a pick up or a jeep very fast pop-ins are present, but do not even bother.

Sound effects are very well applied to the circumstances the player is in. The noises of friction between objects are very convincing. The noise of the waters of the streams, the steps of the protagonists on the floor made of boards, the firing of weapons, vehicles and much more, are very well done and convince us. The voices of the characters combine with their physical types and personality, and the dialogues are also very cool. At the end of each episode plays a song whose lyrics makes a certain reference to what was experienced by the protagonist in the episode in question, and the songs are very good.

Gameplay: here, without a doubt, is one of the great points to emphasize in the game. Alan is an ordinary person, that is, he has no special power, he is not a soldier, he is not an athlete, he does not have any kind of military training, he did not even wear a white band in Judo. This means that Alan, when running off in a few meters, will tire and his gait will decrease considerably, his leap is the average of humans as well as his strength and endurance. To face the enemies (the Taken, mainly) Alan has a significant arsenal, but do not expect sophisticated weapons or rocket launchers, Alan uses a lot of flashlight, as well as flags, bombs with moral effect that explode when they emit a flash , A revolver beacon, a common revolver, or a shotgun, or a twelve-barreled twelve or a twelve-eight-shot. In addition to this arsenal he has an elusive and his greatest asset is to shoot well, as he will always shoot in the exact direction in which his flashlight is illuminating. Anyway, Alan's moves are quite realistic (for a sedentary person), whether walking, running or reloading weapons or even jumping over some object.

Alan Wake is a game that took a cut from Alone in the Dark the New Nightmare and combined with the atmosphere of Silent Hill (mainly SH 2 and 3), ie did not innovate, but knew how to take advantage of the idea of ​​others, And this may be his greatest merit. It is a game that certainly causes a bit of anxiety, since the absence of maps can, at certain times, make us a little disoriented especially when we are facing the Taken in the forests. It has an intriguing and complex history, because there are times when we do not know if what Alan is living is real or not, in addition to other elements that cross the story and increase its complexity.

Pros:
- Love the Game Concept
- Good story;
- Very good graphics.

Cons:
- The character could travel a greater distance before tiring.


09/10
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