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You can also make 1024x1024 sprays, but you'll have to unmark the mipmaps and make it as a DXT1 texture format. This doesn't change too much, only if your spray is somewhat transparent, and has borders on it.
The spray I had on the server was 512x512, but I also did a 1024x1024. Because the latter was using DXT1, the soft shadow behind the spray was not properly transparent.