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Recommended
0.0 hrs last two weeks / 15.1 hrs on record (8.6 hrs at review time)
Posted: 5 Oct, 2024 @ 2:25pm

arhammer 40,000: Space Marine 2 – The Emperor’s Wrath, and Damn Was It Glorious

I bought Space Marine 2 with expectations sky-high, ready to be let down by another overhyped sequel. But instead, I found myself diving into some of the best carnage I've ever experienced in a game. Saber Interactive, hats off—you understood the assignment.

Gameplay – Relentless, Brutal, Perfect
Let’s get straight to it: the gameplay absolutely rips. This is what you want if you’re going to play as a Space Marine—a walking, screaming juggernaut of ultraviolence. You don’t just fight; you annihilate, and every combat sequence makes you feel like an unstoppable force of nature. Saber’s Swarm Engine throws Tyranids at you in numbers that are genuinely intimidating, and the seamless switch from melee to ranged attacks is exactly what this genre needed. You’re either hacking through hordes with your chainsword or blasting away with a bolter, and both feel heavy, impactful, and right. I’ve been waiting for a game that makes every shot count, every swing of my weapon hit like a tank, and this one delivers.

The executions are absolutely savage—Titus tearing Tyranids in half or just flat-out stomping cultists into the ground never gets old. This is Warhammer done right, the kind of spectacle where I’m laughing at the sheer audacity of what’s on screen. But there’s also a finesse to it. When you time a parry just right, or dodge at the last second to follow it up with a riposte—it’s magic. Combat's a dance, just one where the steps are all about delivering pain.

Story – Direct, Effective, and Everything You Want for a Space Marine Game
Look, this is Space Marine, not Rogue Trader. You don’t need a labyrinthine plot with backstabbing politics and deep character drama—you need a strong reason to keep fighting, and that’s exactly what we get here. Titus is back, and while he might not have the most complex character arc, his sheer presence and determination are enough to keep you engaged. There’s something to be said for keeping things straightforward: there's a war happening, Chaos is on the rise, and it’s up to you to stop it. The narrative hits all the right notes for a story about Space Marines: loyalty, duty, the relentless pursuit of the Emperor's justice.

The story has enough nuance to keep it interesting—tensions with the Adeptus Mechanicus, a glimpse into Titus’ past, and a look at how the Imperium's bureaucracy clashes with the battlefield (especially relevant today considering the state of our 'governments' all across the world). It’s not overly complicated, but it doesn’t need to be. It gets you from one epic battle to the next, and that’s precisely what you want from a game like this. It’s effective, straightforward, and has just enough lore to make fans of the universe smile without bogging down the action.

Atmosphere – Grim, Dark, and Glorious
The look and feel of Space Marine 2 is fantastic. This is a grimdark dream brought to life, from the war-torn cityscapes to the claustrophobic interiors of Imperial facilities. And those Tyranid swarms? Absolutely on point. The Swarm Engine does an incredible job of making you feel overwhelmed—hundreds of enemies on screen, a living tide of claws and teeth rushing at you. It’s exactly the kind of spectacle I was hoping for​.

But it’s not just about looks—the sound design deserves credit too. Every shot, every chainsword rev sounds right. The chainsword especially—like some twisted motorcycle engine chewing through a carcass—it’s the stuff of 40K glory. The music, while not groundbreaking, sets the tone, though it doesn’t quite reach the insane, frenetic highs of something like Darktide. Still, it serves its purpose, keeping the energy up when it needs to.

The Verdict – A Space Marine Experience Like No Other
At the end of the day, Space Marine 2 is a fantastic experience for anyone who loves Warhammer 40K or even just well-executed third-person action games. The story isn’t Shakespeare, and it doesn’t need to be—it’s exactly what you want for a game about Space Marines. It’s the combat, the atmosphere, and the overwhelming spectacle that keeps you hooked. This is Warhammer done right: brutal, straightforward, and endlessly entertaining.

If you want to stomp across a battlefield, send enemies flying, and carve a path through hordes of Tyranids in the name of the Emperor, this game delivers in spades.

Glory to Space Hit... I mean the Emperor!
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