Ragundah
Shane The Pain, What a Shame
 
 
No information given.
Currently In-Game
Borderlands 2
Recent Activity
44 hrs on record
Currently In-Game
4.8 hrs on record
last played on 19 Apr
43 hrs on record
last played on 18 Apr
Comments
Ragundah 24 Mar @ 10:05am 
If you were to make one for yourself you would be able to add any number. The biggest hassle is learning how to do it. I will give you a major hint I used the pal's UUID as a number generator seed. This will ensure it is "Saved" without needing a save file outside of the game's. But look into Unreal and work on it. Make some textures for the pals you want with the variants you want etc. You might be able to do it all thru code, but I made textures for all variants I made. I know the community has some great guides and it shouldnt be too hard since Pal Variants was the first thing I had ever done with unreal.
[Myuu] 9 Neneko 18 Feb @ 9:32pm 
I see, understandable. Glad to have used it awhile back. Shame I was hoping for at least for Flambelle to have some variants before the mod was dropped but no worries. I actually was able to get all Chikipis and Lamballs (except for the secret ??? ones) iirc before the game updates too. I even was planning to mod showcase them all but never happened sadly...

Is creating or coding one for myself and personal use difficult? I preferred the pals colors being completely cosmetic like the RNG version of your mod instead of One of a Kind - Pal Variant being based on passive skills. Lastly if I was able to create my own, am I able to add more than just 3 common, 3 uncommon, 2 rare, and 1 very rare?

Overall, thanks for the reply this mod was really fun ngl. If it ever comes back would play it again. :LWN_Nobeta:
Ragundah 17 Feb @ 10:57am 
I was yeah, I've recently moved on to other projects over a year ago.
Apologies!
[Myuu] 9 Neneko 25 Aug, 2024 @ 12:03am 
Hi, are you the developer of the Pal Variants mod?~:LWN_Nobeta: