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Recommended
9.6 hrs last two weeks / 23.3 hrs on record (1.4 hrs at review time)
Posted: 5 Dec @ 12:37pm
Updated: 5 Dec @ 12:46pm

First impressions review: Vibing so far. TTK/Recoil very similar to CoD, so you start by just hosing someone down, but you have just enough time to diff someone by finishing on their face.

P2W is not nonexistant, but pretty minimal. The $5 battle pass for the extraction shooter has kit crates you unlock as you finish the battle pass, but once you use them they're gone, I don't see anywhere to buy more. Haven't played a whole lot, but I def see the potential for doing zero to hero runs being pretty high, so kit difference isn't going to be as nasty as it was in Cycle Frontier.

The worst pay to win I've seen so far is that you start with a super tiny 1x2 secure container, but if you buy the battle pass you get a larger one that only lasts until the end of the season. Hard to know how I feel about that, I would definitely call that "aggressive monetization," but on the other hand I was probably going to buy the battlepass anyway. If your game is good, its highly likely you'll get at least $60 out of me.

Lastly, this game has a team making function unlike Tarkov, and you can't kill your teammates for loot, so that's really huge for me. I don't much enjoy playing solo.

PS: You get to keep all the loot from the extraction mode tutorial, so max min that ♥♥♥♥
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