Shisui
We fight believing in our own justice. But if the enemy is doing the same thing, who's right?
We fight believing in our own justice. But if the enemy is doing the same thing, who's right?
Artworkshowcase
Uitgelichte illustratieshowcase
Ohma Raian
Shisui 3 okt 2024 om 19:49 
CSGO-qLfCP-r9DqR-foKAP-3C6WY-7ZK5O
Shisui 9 dec 2023 om 22:57 
alias +knife slot3
alias -knife lastinv
bind q +knife
fps_max 0

Crosshair:Blue :steamthis:
CSGO-kE4AR-Qs47e-Yuvk5-KfETw-4AjPK :csgogun::security:
Crosshair:Purple :steamthis:
CSGO-P7RBW-KyGat-miFRB-Horpr-p7eyC :csgogun::security:
Shisui 15 nov 2023 om 6:56 
Crosshair
Length 2.0
Thickness 1.0
Gap 2.9
Outline; 0
Red 100
Green 59
Blue 145
Alpha 255
Code: CSGO-P7RBW-KyGat-miFRB-Horpr-p7eyC
Shisui 14 okt 2023 om 5:37 
cl_updaterate 128
cp_interp 0.015
cl_interp_ratio 1
Shisui 27 sep 2023 om 15:21 
bindToggle "c" "cl_righthand";

safezonex .5

bind r "+reload; say_team GUYS I'M RELOADING; -reload"

alias +knife slot3
alias -knife lastinv
bind q +knife

fps_max 0

bind x "r_cleardecals";

cl_use_opens_buy_menu 0

voice_scale .5

alias"+jumpthrow""+jump;-attack"
alias"-jumpthrow""-jump"
bind[key]"+jumpthrow"

bind MWHEELDOWN +jump
bind MWHEELUP +jump

net_graph 1
net_graphheight 48
net_graphproportionalfont 0
net_graphpos 5

VIEW MODEL
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1;
Shisui 21 jan 2019 om 0:58 
TRAINING:
sv_cheats 1;
sv_infinite_ammo 1;
ammo_grenade_limit_total 5;
mp_warmup_end;mp_freezetime 0;
mp_roundtime 60;mp_roundtime_defuse 60;
sv_grenade_trajectory 1;
sv_grenade_trajectory_time 10;
sv_showimpacts 1;mp_limitteams 0;
mp_autoteambalance 0;
mp_maxmoney 60000;
mp_startmoney 60000;
mp_buytime 9999;
mp_buy_anywhere 1;
mp_restartgame 1;

mp_warmup_end 1;
bot_kick all;
mp_freezetime 0;
mp_round_restart_delay 0.2;
mp_free_armor 2;
mp_overtime_enable 1;
mp_weapons_allow_map_placed 1;
mp_restartgame 1;
mp_respawn_immunitytime 0;