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Recommended
69.2 hrs last two weeks / 3,162.1 hrs on record (3,154.8 hrs at review time)
Posted: 27 Feb @ 7:57am

This game is a 4/10 at best, it’s alright.

This game is a gem to play. It’s fun, very addicting and just awesome. I’ve never played the other Monster Hunters games, so I have nothing to compare it to but as my first Monster Hunter I’m very, no extremely pleased. You can play Solo or Co-op either way you’ll have fun but ultimately Co-op is where the fun is at, especially when you start to fight high level monsters. Whether playing with randoms or friends, it’s so much fun. The best part about the game is Poogie the Pig!

Create your character, choose your weapon, follow the story, fight the monsters, carve or capture the monster and use the parts to create new weapons, armour and items. You can try different ones in the training area. I recommend you try all of them. While the game is very beginner friendly, the game could be intimidating to play at first because of the weapon complexity, with how their move sets work and their weight but stick with it. Each weapon is different, you may love the Great Sword but the find Lance even better.

Armour and weapons will only get you so far, you do need skill to play. So make sure to learn those monster attacks and the weapons you’re using.

I RECOMMEND YOU DO NOT USE THE DEFENDER SET!! It was made to breeze through World to get to Ice-bourne. This will ruin your first play-through and the challenge of world but this is just advice.

The Story is great. So Poogie the Pig (Don Poogie/ Grand Poo-bah Poogie) has brought these islands only to found out monsters have taken over. Poogie is not happy with this. The monsters refuse to pay the protection money and think Poogie is a joke, no respect! That's where you come in, not only do you give Poogie rubs and hugs but you are Poogie’s right hand man. Poogie wants these monsters to be…Err...whacked. You and the other hunters do your job and get paid. Poogie’s happy, everyone's happy. You don’t do the job, Poogie is unhappy and you go missing…capeesh!

It’s a fantastic love story.

Okay, maybe I’m taking a few liberties and you could go with Capcoms’ story ‘protecting human settlements from monster threats and maintaining a eco balance while researching and studying the monsters.’ But let’s be honest, you prefer my version better.

I’ve never got bored playing MH, I love fighting the monsters and joining other hunters. I play as a Healer + Hunting Horn, I’m a support character, Dr Liara. ‘Dr Liara here for your buffs and heals’. I take care of my fellow hunters. With all the weapons in the game, I always come back to the Hunting Horn.

It’s good thing I am a DR though, these hunters out here fighting in the most filthiest of areas - stagnate water, mud, toxic air, getting scratched, bitten and they also out here ridding these monsters. Taking about ‘Yee-Haw’ and ‘Look ma no hands.’ Like Hunter, do you even know where these monsters has been! Good thing I got the stuff to keep you from catching something.

The many hours I’ve played this game, I’ve only encounter two toxic issues with hunters and then there are the others. One saying my horn is ugly – green is not your colour my friend and the few hunters that disrespect Poogie. I will not take that lightly, respect Poogie or feel my BONK! But everything else has been very pleasant. I’ve met some really nice people on here and have a lot of fun hunting with them. Even the randoms have been very pleasant.

The negatives of the game are subjective. You know, players don’t like fighting certain monsters, the locations, etc. For me it’s none of those.
I don’t like how Capcom forgot there earlier monsters. Not from older games but from low-rank, some high and master rank. You fight new monsters but many of the others just seem to be forgotten about. The early monsters you fight in Low Rank, High Rank and Master rank are so weak once you get further in the game. They aren’t made stronger, given new moves or re-used, so you never see them again except for rare situations. Maybe some investigations and the the Guiding Lands but surely they could of refreshed the older monsters and early monsters for Ice-bourne. They could be optional quests if anything just made harder. Ask the many hunters ,when is the last time they fought the monster Barioth on Master Rank, they’ll tell you like within my first 3 hours maybe a few Low Rank investigations but thats it. It feels like such a waste of talent to design these monsters only to be used for such a short time.

Another one is the Guiding Lands. Guiding Lands is a cool idea, but thought out very poorly. The issue is that each area has levels, every time you raise an area level, another area level goes down. So if you get one area to level 7 you now get tempered monsters (much harder monsters). You move to another area that's level 1, then level that up and the level 7 area now drops to 6. Now you lose access to tempered monsters in the first area, why!? So you go back and fourth fighting weaker monsters to get Tempered Monsters which is so tedious. End game hunters should not have to deal with Master Rank monsters unless wanting to or SOS (helping other hunters). An end game area should have the hardest monsters. We are at end game, no more weapon and armour upgrades so this area should be challenging to keep hunters playing. We start off with weak monsters level 1, level 5 tempered monsters and level 10 Arc tempered and it stays at level 10 unless the hunter chooses to lower it. How is that so hard!

Well with Wilds coming out or is out depending on the time you read this, I maybe able to slowly put this game down as I’m guessing many hunters will be moving to Wilds. I can finally finish some of my others games, until I’m ready to buy Wilds.
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