No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 175.2 hrs on record (5.8 hrs at review time)
Posted: 1 Mar @ 3:26am

I've had fun so far, but the performance needs to be addressed. No game, even regardless of hardware these days, should require Ultra Performance DLSS to reach a not even stable 60 FPS. Even with frame generation I can't reach my refresh rate of 144, and ontop of that, DLSS and Framegen both add input delay to the game, which feels even worse.

Something is just seriously wrong with the way this game is optimized, especially given that DLSS is the only setting that actually makes a difference, nothing else, save for maybe lighting and mesh quality (why even?) change my performance, and DLSS is the only thing that makes anything more than a 2-5 fps impact. With the game running barely at 45 fps with minimum settings (Including removing the Volumetric Fog via the Config file) without DLSS. Ontop of that, having DLSS on makes everything blurry and causes ghosting. While having it off reveals all the dithering on "transparent" surfaces with terrible aliasing everywhere, and no option I could find for FXAA or MSAA. The rain in the forest even DISAPPEARS with DLSS on.

I don't have an insubstantial setup, NVIDIA 4060TI, Ryzen 7 5700X3D, 64Gigs of Ram with the game on a fast SSD. There is no excuse for the game running this poorly while at minimum settings. I would be happy to have the game look worse if it meant a stable smooth framerate and input speed, but even that isn't possible right now.
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