5 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.7 hrs on record
Posted: 3 Jul, 2020 @ 1:02am
Updated: 3 Jul, 2020 @ 11:26am
Product refunded

So, the last time I really played this game was in 2010. I followed ClementJ64 on YouTube back in the day, so of course, I was excited for this! I was only 10 at the time, so I had no idea of the controversy this game had back then. I also only had a Wii, so I was stuck with that version of the game until this year. I didn't remember really disliking it, maybe being a bit bored with the four levels I had. I decided to give it another shot, see if it was really all that bad.

Yeah its that bad.

First off, the physics didn't present too much trouble for me, except for this one part in Casino Street where you have to run out of a U-shaped crevice. My natural instinct was to spindash up and down the sides to try and gain speed, but that just wasn't happening. Instead, it turns out you're supposed to just run up the side. That's pretty dumb, especially for a Sonic game.

Now, the real problem with this game comes from the zones. There's only four of them, but hey, for a $10 game when its not on sale, that's not horrible, right?

It is when half the zones are terrible. Splash Hill and Casino Street are clear rip offs of Green Hill and Casino Night, but I think these are actually quite fine by themselves; I even had some fun with them. Lost Labyrinth and Mad Gear are based off of Labyrinth Zone and Metropolis Zone, respectively. Dear god, these two are awful. Lost Labyrinth is basically what people who hate the original Labyrinth Zone think Labyrinth Zone is like. Mad Gear Zone somehow managed to make Metropolis even WORSE. Getting through these levels is a complete hell with the different physics. Lost Labyrinth Act 2 in particular has a platforming puzzle in the middle that took me nearly six minutes to complete, which is ABSURD for a game like this. This isn't to mention the bosses, which involve my least favorite boss types: Crushing boss and Running boss.

When two out of the four zones in the game suck, its just not worth it. I couldn't even bring myself to finish the final boss, since not only is it cheap, but its just plain bad.

Overall, not only is this game NOT worth full price, it's barely even worth $2.49. But worst of all, this game was a waste of development time and energy. Easily the worst game Dimps Sonic game. Episode 2 isn't amazing, but at least that isn't completely terrible. Buy that instead.
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