1 person found this review helpful
Recommended
12.1 hrs last two weeks / 1,264.9 hrs on record (225.2 hrs at review time)
Posted: 1 Aug, 2018 @ 1:04am

Rainbow Six Siege is ALL ABOUT COMPETITIVE MULTIPLAYER and it facilitates some of the most exciting and strategically deep PvP gunfights in recent games. Ideally it is played in a party of 5 friends with headsets since communication makes all the difference. It is slow, but intense action, where every teammate is vital to achieving the objective. Siege is HARDLY A SEQUEL to previous Rainbow Six games. It's abandoned its story campaign entirely. NPCs only exist in the Terrorist Hunt mode which matches you with other players against bigger groups of hostiles. The absence of local coop (split screen) for this mode is another step away from the series' legacy. There is also no 3rd person view and no cover system here. All gameplay features aim to optimize fair and engaging multiplayer matches. The game VISUALS ARE GREAT without compromising the framerate. Siege has the best, most accurate weapon models I have seen. The character designs are fantastic, though they look a lot better in the menus than in actual gameplay. You rarely get a chance to examine other players up-close, but still it can be a little disappointing. SOUNDS IS A BIG PART OF THE GAME. You would want a headset for this one. All footsteps, gunfire, equipment items, breakable objects and voices are so specific and re cognizable that listening is often more important than observing. The sounds are excellent and the music is good and unobtrusive, borrowing elements from Blacklist’s score. All DLC IS FREE. It’s a very good move on Ubi’s side that all additional content is available to all players at no extra cost. Typically there are 2 new characters and a new map added with each of the 4 planned DLCs. Season pass holders do get one week early access to them, and spend no ingame currency to unlock the new operators, but in no way is a season pass required for any part of the experience – purchasing one is more of support gesture to the game. Game ECONOMY IS SURPRISINGLY FLAT. All operators and weapon attachments are easily unlocked early on by new players. Customization is all that’s left to earn and spend for. Weapon skin, slightly different head gear, weapon charms – not very rewarding stuff, but at least it is something to keep you playing and getting Renown points. This unimportant currency also affects the value of daily challenges. In its first months the game did suffer some matchmaking and server ISSUES. Now that they are mostly overcome its worst and inevitable problem is impatient gameplay. In recent weeks the matches are filled players that would rush into a direct gunfight to get frags or die trying, which then causes them to leave rather than wait for the next round. Run and gun players have a very negative impact as they negate the most valuable elements of the game - strategy and suspense. Uneven teams playing (sometimes 1v5) for the rest of the match is an often sight. RAINBOW SIX SIEGE VERY ENJOYABLE if you have the right expectation. It is not a game packed with content nor ticking all the boxes. It’s focused on a specific experience. Siege gives you the opportunity to play from your couch and feel like you are in a PvP 5v5 FPS tournament – outsmarting the opposition is that important, and winning feels that much better.
Was this review helpful? Yes No Funny Award
2 Comments
Miffincakes 11 Feb, 2019 @ 1:33pm 
+Sirsquidalot Google
PeaShooter 10 Feb, 2019 @ 6:43am 
Where did you copy this from?