4 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 1.9 hrs on record (1.6 hrs at review time)
Posted: 31 May, 2016 @ 12:59pm

It's a huge flop from the first game. A transition to 3D was a bad idea. VERY BAD.

The game consists of 10% Getting to the bosses and 90% Fighting the bosses. And I assure you that you'll either be raging or bored as ♥♥♥♥ for 95% of the time you play this game. It revolves around you... Well, revolving around a center point of gravity. Some times what surround that point is material you can stand on. Some times it's surrounded by two balls of water on opposite sides of each other. Or just water. You have many different ways of moving around this terrain. How well do these mechanics function? Pretty damn poorly. I'm a frequent player of Team Fortress 2, so I came into this game biased and used to a certain form of aerial movement. Though a good game will know how to get you associated with its movement system. Anyways, the quality of the game is Sonic the Hedgehog levels of transitions to 3D. There's not much good to say about it, excpet that it has good music. But that doesn't give you an excuse for making a ♥♥♥♥♥♥ game. Now, onto the bad things.

The first three inch thorn stuck in my big toe is getting to the bosses. Dear god is it tedious. Some platforms are so difficult to get to, it comes down to spinning around the panet that you revolve around and hoping to god you somehow land on one. Though this isn't that bad, since the game puts you straight back into the action when you die, but it's still so annoying. It can take 15 Minutes to get to the boss. Not going through an action packed level or being taken through an intriguing story. Just looping around a planet, trying to get onto a foot long platform while at Mach 4. An when you finally get to it, you're treated to a hardcore BDSM room, Who's on top? That depends on the boss.

Yes, the bosses. The footlong porcupine quill stuck into your chest. Some lay on the table and strap themselves in, crying for punishment. Others shove you onto it and make a lamp post come out the other side of you like a rotisserie chicken. The prior kind of bosses are so easy, it comes down to holding down three buttons for about 5 minutes. No need to prepare this scenario. It's that simple. The latter bosses are ♥♥♥♥♥♥♥ insane, They either keep you in an cramped space or have attacks that are so ♥♥♥♥♥♥♥ annoying to dodge, and may I add you can only get hit three times. And even after five minutes of arbotrary button holding or hours of trying to dodge those attacks that literally made a hole in your wall, directly or not, You have to deal with something else. A boss after that boss.

Yes, the heart shaped vortex. The dog that's finished eating your reproductive organs and is going to your brain for some dessert. This thing shot the chance of a good game in the leg. This thing rapid fires large green orbs I can only identify as sea urchins and makes rods come out of the terrain. May I also mention that it seems to have a lot more health than the actual boss. Just imagine it. It's taken you so long to defeat a boss. You finally take away its last heart, only for the game to say "Nope, ♥♥♥♥ you. You have to fight another one. Oh, you failed? Well do it all again." I never finished the game. Because I am not a masochist. I am a sadist, but definitely not a masochist. Even Dark Souls veterans wouldn't and shouldn't beat this game. It is a pile of crap that does nothing but make a mockery of what Spaceman Sparkles 3 could have been.



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1 Comments
CrustySockPuppet 17 Sep, 2016 @ 2:01pm 
Nah, fam.