No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 11.8 hrs on record
Posted: 27 Jun, 2021 @ 5:55pm

People wonder where I stolewas inspired by for my user name? Now you know. Love this game to bits, even if I suck at it. This game has several massive improvements over the first.

+ Pilots are no longer a resource and are infinite
+ Scrap generates up to certain points with the Recycler alone so there's no threat of scrap shortage
+ Scavengers deploying on scrap pools increases the scrap generation
+ Ammo/health regeneration for certain units and service trucks
+ Buildings are much easier to place and better evolved
+ Buildings CAN BE BUILT ON TOP OF SCRAP no seriously this was a huge gripe of BZ1.
+ Geysers don't exist, unless you count scrap pools from their appearance.
+ Numbered units are now groups instead of representing one unit, allowing for much better and bigger teams of units
+ New units. My favorite, the Service Truck. No more scampering back to base after launching a comet so you can stick around and wag your dongle at the enemy as you watch their base go boom boom broo ha ha.
+ Sorted weapon points. No more replacing gun turret cannons with miniguns. EAT IT YA !@#$ING CHEATING MANGY MULTIPLAYER BASS TURDS!

But there are some criticisms.
- Constructors are ground based (Really? WHY!?)
- ISDF buildings must be attached to one another, unless its relay bunkers & gun towers
- A-grade blast cannon does trash damage against buildings
- Some other things I'm forgetting.
- Sorted weapon points. No, you cannot have 2 super stabbers on a tank anymore, sadly.

But really, given all the improvements of the above, I can't complain that much. The game is fun, the objectives are fun and even the pilots get some nice upgrades like the ability to jetpack, lay satchel charges or other things. Overall, a vast improvement from Battlezone 1, and I highly recommend it for those who want a more in-depth experience without the pains that BZ1 had.
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