16
Products
reviewed
240
Products
in account

Recent reviews by LittleArsonist

< 1  2 >
Showing 1-10 of 16 entries
1 person found this review helpful
95.5 hrs on record (88.0 hrs at review time)
Early Access Review
The primary reason this game gets a thumbs up from me is that it is is good for a one time go through. I can't see myself playing this over again after I finish the current content. PvE needs to be focused more than PvP. Recipes for armor and weapons need some work, it feels like it takes too long to get another upgrade later in the game and by the time you do, you can either upgrade it immediately or replace it all together.
Melee is okay until you get to Gloom Rot and beyond, can't keep yourself up unless you're using specific spell combos, even then the bosses absolutely decimate melee players. Pistols keep you too still as well. Crossbow was the way to go to clear bosses without getting a headache.
Silverlight Hills is over tuned with enemy placement, the roads are clogged with units and riflemen are accurate to the point of what feels like cheating- they can and will shoot you off your horse. If you then stop to deal with them it's likely two more packs of enemies will happen upon your scuffle. This only gets worse in the town when villagers chain panic and alert quite nearly every pack, and again, with the rifleman it is an issue retreating as they will likely kill you.
My advice to you if you play: Turn off castle decay, set Castle Heart Limit to 5 (some important areas have no decent way gate nearby so you'll need a castle heart + a teleporter), turn off durability damage, tweak everything to do with resource drop and crafting, and of course- turn the deconstruction multiplier to full so you can actually enjoy castle building.

EDIT: Make sure to toggle the option for teleporting items too! Certain items (like ores) prevent you from teleporting, and with how large the map is and the dangers on the roads, you'll want to make sure you can actually get back to base!
Posted 24 May, 2023. Last edited 24 May, 2023.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
58.7 hrs on record (58.7 hrs at review time)
58 hours in and currently can not recommend this game. It has balancing issues- the difficulty settings are a lie, AI cheats, and the only way you will find yourself winning is a magic victory, well at least on Easy mode. On Normal mode good luck, you'll have war parties left right and center coming after you, even more so if you expand your city and found more cities. However, the AI will do the same, and have no repercussions for it. Hell, you can have the upper hand and suddenly the AI decides "Well here's this 3 army stack I manufactured outta nowhere, you're dead now gg wp". If you enjoy that kinda stuff, go ahead and buy this game, but as it is now Paradox has work to do.
Posted 23 May, 2023.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
16.7 hrs on record
Cult of the Lamb was good. If you're looking for a new game to play, complete, and subsequently come back to in the future, this is worth the price tag.
I got 31 out of 36 achievements in my 16 hours of play time and I will likely go back for said achievements as it does not require NG+ or a completely fresh run.
My only qualms are that I was hoping for more impactful choices during my run, and that it would be more difficult to maintain my cult. I played on Normal, to be fair, and perhaps the harder difficulties would have given me more of a run for my money when it came to maintenance. However, by the time I cleaned up Zone 2, and entered Zone 3- I was fully upgraded, my doctrines were full, my temple upgrades were maxed, and my shrine upgrades were just about nearly done. This lead to me having a total of 27 followers, infinite resources, and eventually, more coin than I knew what to do with. If you purchase this game, I recommended testing the waters out on Normal, and if you feel comfortable, ramp the difficulty up.

All in all, congrats on yet another smash hit, Devolver!
Posted 23 August, 2022.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
30.4 hrs on record (22.4 hrs at review time)
Early Access Review
$3, 22 Hours, and 60 Achievements (and counting as new patches come out) later and I am thoroughly in love with this game. The game in question caps at 30 minutes, there are multiple ways to make the game harder, and it's overall an enjoyable experience to complete this title.
Posted 14 March, 2022.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
526.5 hrs on record (195.6 hrs at review time)
Early Access Review
EDIT: To those who read the negative reviews, fret not, many claiming this or that are very misinformed. Please make sure that when reading all types of reviews for Valheim that you personally fact check anything people are saying the devs are doing. Another really good way of running the fact check, is to join Valheim's official Discord and ask any questions you have.

Valheim is a PvE (not PvP, Devs have already ruled out any chance of PvP being a thing) sandbox game with focus on the single player experience with optional co-op. You are a viking who's been sent to the 10th realm, Valheim, the viking purgatory. Odin's enemies grow in power once again and you are the man for the job. You shall prove yourself through a total of 9 bosses (5 of which are currently in the game) and gain entrance to Valhalla. Glory to Odin, viking warrior!
The game itself includes a very Dark Souls like combat system with rolling included, while the build system is similar to that of Fortnite and includes a stability system. Valheim is reward if you figure things out yourself, it is a game that rewards those willing to get ♥♥♥♥ done themselves.
I myself have just under 200 hours, personally contribute to the official Discord, mainly via contributing to the #valheim-public-test channel and feedback, and find myself enjoying a genre of game I never thought I would. Sandbox titles are notorious to me for having no game structure, no real progression so to speak. I hate linear games to a point, but I hate games that give me zero direction. Valheim fixes this issue for me by giving me a goal in the form of bosses and telling me to do what it takes to take each one down. Thusly, sandbox kicks in with how you get to the next boss.
Posted 22 May, 2021. Last edited 11 September, 2021.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
0.9 hrs on record
Hyper Light Drifter is a beautiful game, with somewhat decent fluid combat.

However, with the lack of dialougue, a proper tutorial, and a hard to grasp upgrade/store system. It lands a solid 4/10 for me. Art style, amazing, combat could be better, but the above just kills it.

If this game is reworked and gains any of the above, I'd be much happier to reccommend it and to play it. However at the time, I wandered around for 2 hours confused as all Hell.

Not worth the $18 asking price. Save your money and save up, purchase Enter the Gungeon or Dark Souls 3 over this!
Posted 4 April, 2016.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
605.8 hrs on record (524.8 hrs at review time)
Microtransactions. Overkill said they would NEVER. Absolutely terrible company making dumb decisions. They got enough of our money with all the heavily priced DLC. I will not be returning to this game. Instead all of my money will be pushed towards better games that I KNOW won't force/pressure/need microtransactions to be hip/cool/good.

I wish I could get a ♥♥♥♥♥♥♥ refund, but they'd probably tell me to suck it up.
Posted 15 October, 2015.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
32.4 hrs on record (21.2 hrs at review time)
Terraria, but instead, give Terraria a campaign, different unlockable classes, ♥♥♥♥ loads of items, special artifacts (like skulls from Halo), and absolute chaos with the amount of enemies that spawn in and you've got yourself Risk of Rain. RoR is loads, even playing alone, but gets way funner and way more chaotic the more friends you play with it. Pick yourself up a copy today and get those challenges done soldier!
Posted 5 October, 2015.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
1 person found this review funny
12.3 hrs on record (11.3 hrs at review time)
Early Access Review
Looking for a game where you can just play and relax? Goof off with a friend? Chill out and listen to music while performing a menial task? Viscera Cleanup Detail is the game for you! It helps to allievate anger, stress, and whatever else may be ailing you. Put on some tunes and start cleaning!
Posted 5 October, 2015.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
139.9 hrs on record (55.8 hrs at review time)
Early Access Review
Killing Floor originally had a limited arsenal that you knew wasn’t going anywhere fast unless you wanted to pay to have a wider variety of combos. In order to be faster than anything other than a pissed off Scrake or Fleshpound, you had to Counter Strike it, and whip out your knife to run the ♥♥♥♥ away! Now you have sprint, and some perks increase your move speed. Honestly the perks are ♥♥♥♥♥♥♥ amazing, it’s faster to level up, there are skill trees, and they all do something different, so in order to have a good team, you WILL have to confer on who’s going what class so you don’t die. Having a medic is now essential to winning any game as they have removed the Easy Mode and jacked up Normal mode to make it a tad harder. The mobs are more fluent and there’s more potential for you to be overcome by a hoard of angry clots and those other things along with the Gorefast. Parrying adds a whole new array of moves with the berserker, who can now dish out damage and not immediately die, not to mention some mobs can parry you. The Scrake and Fleshpound revamps now add to their terrifying composure, sure they’re not as horrifying as Killing Floor, but they are now more fluent and can easily whoop your ass into a corner and annihilate you. Speaking of fluent, the new boss, Hans Volter, unlike the Patriarch, will kick your ass so fast you will wonder what the ♥♥♥♥ just happened. He does not ♥♥♥♥ around, he runs, he throws grenades, shoots you, throws bloat bile (pretty much), and absorbs your health! Unlike the Patriarch you can not hurt him until he absorbs health, and yes, he does summon enemies, but basic ones. As you hurt him, he becomes more powerful and faster, which adds to the momentum of the end game. I can not wait to see what Tripwire Interactive has in store and what the final game will look like. Hopefully they don’t do what Overkill has done and what they did with their first game, and push a bunch of DLC that costs money.
Posted 5 October, 2015.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 16 entries