specter
ಠ⁠_⁠ಠ   Wroclaw, Poland
 
 
:winterbunny2023:(un)real
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The must-have of every space engineer! For Known Issues check the Bug Reports discussion! No critical updated planned for now The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. It was introduced to the
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Created by - Dorimanx and specter
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Recent Activity
598 hrs on record
last played on 29 Sep
195 hrs on record
last played on 29 Sep
2,369 hrs on record
last played on 27 Sep
specter 12 Sep, 2023 @ 12:34am 
wiem
Elevatron 11 Sep, 2023 @ 8:59am 
to ja na pfp btw
Elevatron 1 Sep, 2023 @ 9:54am 
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specter 13 Sep, 2022 @ 10:26pm 
There's an another system that detects ships which are too close to objects/ships, but increasing its range might be very performance heavy as it checks it all the time
alucard 13 Sep, 2022 @ 11:40am 
Hi there,

Is there an option to have a player who is using the Frame Shift Drive drop out of frame shift when approaching an enemy?

In my testing it looks like the enemydetection is at the initiation of the jump, rather than during it, meaning that you could approach an enemy at 1km/s and continue circling/firing at them, which would give you a big maneuverability boost, while they wouldn't be able to activate their FSD.
alucard 4 Sep, 2022 @ 10:10am 
Perfect, thanks for the quick response!