4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 9.4 hrs on record (5.4 hrs at review time)
Posted: 9 Feb, 2014 @ 7:55pm
Updated: 9 Feb, 2014 @ 7:56pm

This is the long awaited sequel to the hit game, State of Emergency. Although it veers strongly from the establish plotline of the State of Emergency series, it manages to stay connected, and even throws out oblique references. For example, the main character of the story mode is black. So was one of the main characters in State of Emergency, and they were both similarly named. Many parallels can be drawn to State of Emergency, such as The Law mission.

However, this is where the review becomes negative. I was disappointed at how different the game felt and played from the original. The forumla for the first game worked pretty well, and there wasn't much of a reason to change it. This seems to be a total redesign in the wrong direction.

Although open-world, there is now a resource-collecting and base-building sidegame, which adds to the confusion. Most of the additions seem tacked-on, and pointless. Zombies, while a welcome addition, provide nothing more than cannon fodder. Although cops served a similar purpose in the first game, in that game their A.I. was more advanced, and were generally more interesting to fight.

Overall, I can't really recommend this game for State of Emergency fans. I was disappointed.
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