Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
The radio just works sort of like a "voice chat beacon". So if the radioman uses the voice chat, or if a non-radioman is within distance of the radioman and use the voice chat, then everything they say will be transmitted to all the other radios on the same team, and the voices coming out of the receiving radios can be heard by anyone who is within hearing distance - again, by both friendlies and enemies.
It sounds a lot more complex than it is. It's really very simple, I'm probably just bad at explaining - and English also isn't my native language, so that doesn't help either, lol. Anyway, I hope this made things at least a little bit more clear.