12 people found this review helpful
Recommended
0.0 hrs last two weeks / 1,066.3 hrs on record (311.1 hrs at review time)
Posted: 9 May, 2014 @ 8:58pm

Now that the sequel has been announced I figured I'd write a review for what is perhaps my most favorite game of the past few years.

Killing Floor is a brilliant FPS survival horror, and perhaps the best (At least in my opinion) wave-based game out there. The game has a balance of gritty and serious environments and witty and morbid humor. The idea that you are working your way through a horde of genetically engineered monsters to finally go toe-to-toe with the final boss gives you that sense of achievement. And going toe-to-toe with the final boss is an achievement in itself; with traits from all other specimen combined and then some, you'll need a lot of bullets.

A key aspect of Killing Floor is co-op. with seven different perks to play as that fill different roles in a team, you're gonna have a hard time doing it alone. Synergy with other players is key; you could just as easily doom another player as opposed to helping them. There is a lot more to the game than it seems at first glance. All of the specimen have different nuances and behavioral quirks that you will need to learn to survive. Fortunately the Beginner mode is very forgiving so you have plenty of opportunity to get some practice in. However, the difficulty curve is like a brick wall; it's not uncommon for even veteran players to fall to the horde on even the lower difficulties.

The game is very community-driven. There are a lot of custom content for the game which is fully supported, and even some of the DLC and updates are filled with community-created content. You can expect new maps, weapons, enemies, characters, game modes and mutators.

Despite being an old game it still looks beautiful and has an incredible soundtrack. There is plenty of content for this game and the only people I wouldn't suggest this game to are the squeamish.
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