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Recommended
0.0 hrs last two weeks / 27.9 hrs on record (8.0 hrs at review time)
Posted: 25 Aug, 2023 @ 8:32pm

While I miss the more methodical gameplay of the earliest Armored Cores, I don't hate the more speed based, dodge everything boostfest that AC6 represents. I don't agree with the addition of mechaestus, but it's a choice to use them during gameplay, so I can't fault them for offering the option. The checkpointing system does make me sad, as there seems to be little punishment for failing a mission anymore, which was always something I enjoyed in old AC games, but changing tastes, etc.

This scratches the itch of big robots fighting each other, and I can strongly recommend the game to anyone who enjoys big robots, understands that the old plodding games of the PSX and PS2 era are (sadly) gone, and whom enjoys punishing difficulty spikes (I'm looking at you, Balteus).
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