9 people found this review helpful
Recommended
26.7 hrs last two weeks / 525.6 hrs on record (179.7 hrs at review time)
Posted: 11 Feb @ 6:51pm

I played a bit of early access a year ago or so. So when I started playing this game in full release, I already knew it was going to be pretty good. But the full release was far better than my own expectations. This already is most likely one of my favourite games and I have yet to explore other possibilities ingame.

The finale of every act feels so rewarding after all your efforts. The details in every zone are amazing, i found myself exploring every single room and corner of the world and collecting books, notes and other papers full of lore.

My favourite Act was definitely Act III but not to say Act I and II were bad. It was because of the previous Acts that Act III made sense and felt so satisfying.

My favourite arc (if you can call it that) was House of Hope or Raphael's arc. I'm sure most of the players agree they enjoyed his song during his "boss fight". This poetic devil named Raphael is one my favourite characters. I think he and Mizora truly represent what we know of devils. (Nice detail on 666HP). Hope was also cool, wholesome and funny. How am I not gonna save her during my evil run...

My favourite companion is predictable I know, but yes Shadowheart and I am not talking about romance (only). Every character really developed during the story and trying to solve their own personal problems while fighting together to solve their common problem, the illithid tadpoles stuck in their brains and saving the world from the Absolute (or not depending on your choices). Most characters (even NPCs) have a story, a personality, a opinion of their own, So sometimes, if you are making certain decisions, you might not just be affecting the main or secondary characters but also a "random" NPC walking by.

Cinematics were amazing and well planned. I used screenshot a lot!
I hope the voice actors of this game were payed good. The characters felt so real with their emotions and personalities. The team who worked on expressions and body language helped a lot to give the characters life of course.

A few extras I feel the need to say:
Shadow isles was the hardest part imo. It did indeed felt how hard it was to live in those conditions and the amount of destruction in the various places of the map caused by the curse. But again all that to satisfyingly reward us with a lot.
Karlach's ending made me want to cry no matter the ending you chose (cry from sadness, relief or joy)
I'm not sure if I missed stuff in the previous Acts, but Act III felt the longest one. It was probably intended.

I think thats all? Thanks for reading and for the patience!
Sorry if bad english...
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