18
Products
reviewed
356
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in account

Recent reviews by dante_02

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
25.2 hrs on record
Gravity Circuit es un excelente plataformero, con una curva de aprendizaje marcada pero muy recompensante
La dificultad mantiene una escala constante muy bien llevada, con niveles que te van enseñando poco a poco como usar todas tus herramientas, a la vez que se incorporan nuevas habilidades

Ahora, habiendo completado el juego al 100%, tengo que decir
Kai Vanilla, es decir, sin ninguna mejora, es increiblemente tosco de controlar, al menos con joystick
Los movimientos son imprecisos e incomodos, y sin tener el doble salto o la velocidad pasiva que ciertas mejoras otorgan, el plataformeo se vuelve tortuoso e incomodo, sobre todo cuando llega la hora de utilizar el gancho, el que tiene un comando poco responsivo en cuanto a la dirección, lo que limita mucho la velocidad al usarlo en su forma base
Las mejoras sobrellevan estos problemas, pero para completar el juego al 100%, es necesaria una playthrough de principio a fin con Kai vanilla, lo que para mi justifica esta critica a esa mecanica

Descontando este aspecto, el gameplay es muy recompensante, y tanto el combate como la movilidad se benefician de la prueba y error, asi como tambien de la alta velocidad que se puede alcanzar una vez uno aprende el layout de los niveles
Es un juego muy divertido y que presenta mucha rejugabilidad
Altamente recomendado
Posted 11 January. Last edited 14 January.
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1 person found this review helpful
14.6 hrs on record (14.6 hrs at review time)
Verdaderamente somos el It Takes Two
Posted 9 January.
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1 person found this review helpful
7.2 hrs on record (6.2 hrs at review time)
Simulador de mis noches de estudio en la Facultad
Posted 27 November, 2024.
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1 person found this review helpful
22.2 hrs on record
Me perdí recorriendo el mundo
La experiencia de encontrar los caminos y recorrerlos poco a poco es excelente, todo se siente orgánico y bien conectado
El combate es una maravilla, todas las peleas que tuve se sintieron justas, y siempre pude entender donde estaba mi error para corregirlo en el siguiente intento
Es uno de esos juegos que si o si hay que jugar una vez, una experiencia imperdible
De esos casos únicos en los que todo funciona a la perfección
Posted 14 June, 2024.
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4 people found this review helpful
5.5 hrs on record
En efecto, es gameplay
Posted 22 May, 2024.
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No one has rated this review as helpful yet
8.6 hrs on record (6.8 hrs at review time)
ES... ES EL DUN!
Posted 3 March, 2024. Last edited 3 March, 2024.
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No one has rated this review as helpful yet
17.3 hrs on record
Pizza Tower es un trabajo de amor puro
Todos sus elementos se combinan para crear una experiencia sin igual
La velocidad, el estilo artístico, la música, la variación, los secretos
Todo de este juego esta perfectamente pulido
Es impresionante
Posted 22 November, 2023.
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1 person found this review helpful
3.0 hrs on record
I followed these games as much as I could on Twitter, because the art direction seemed fantastic.
I will review them one by one, so spoilers, but TL;DR, it's a fantastic collection, and it's free. 
I adored it.




The Other Side:

Short, and the twist was kind of predictable. I liked the creature design; it's quite interesting, even if it's only seen for a few seconds. 
The fact that you have to read the note first before it appears lessened the impact, since it felt very "gamey", as in something that was triggered by the reading rather than the thing just appearing.
It was a good experience regardless; the tension inside the room was great, and fixing the drill on the fly was very fun.




Control Room Alpha:

I actually played this one as the last, because I was scared ♥♥♥♥♥♥♥♥ of the spiders once they started crawling out. And once I was prompted to leave the room, I just closed the game and played everything else first.
The twist this time was something I didn't expect at all, and it left me in awe for a few minutes. It was the second strongest experience of the game, and the voice acting was fantastic.




Carbon Steel:

From a gameplay perspective, this was the most fun experience out of the bunch. I loved the sorting mechanics and the different pieces that were added up with each passing day.
The hallucinations added a great touch, and the sound design was perfect. It's probably my favourite, although I wouldn't call it the best. I personally consider the bad ending to be the canon one because of how much it adds to the dread of the situation.




Concrete Tremor:

I would consider it the weakest of the bunch. The imagery from the beginning is great, there are some wonderful shots, and the sound design is still very well done. The robotic voices add a lot to the experience. 
However, the gameplay itself is a bit confusing and not really engaging. It didn't really feel like what I was doing mattered, and more like I was just going through the motions before a guaranteed defeat.
It never feels like you have a chance of winning, which makes me disconnect from what's happening, since it makes you an expectator rather than an active participant. It's the complete opposite experience of Control Room Alpha, and that's a shame.




Tartarus Engine:

The best one. I love the concept and the execution. The tension constantly rising, the rush of time not being on your side, the fantastic imagery, and the horrifying concept. I adore it.
However, I must say two things: first, I feel like the watch was underutilized. Having a physical timer that you have to raise is great, but not having more visual or noise depictions to add pressure (e.g., a seconds counter or a ticking noise) makes it less impactful than what it could be, and the beeping at the end, before entering the room, already kind of sets your expectations for a dire ending, since the deadline wasn't really met.
The second thing is that it was a bit predictable. From the get-go, I knew that the protagonist was going to end up trapped in the eternal torment machine. I adored the sequences directly before and during the actual trapping, but I was more curious of how it would happen, instead of believing there was a chance for escape. I feel like that could've been fixed with a better use of the watch, with you slowly realizing that time isn't running as it should once you apparently achieve your goal, baiting you with a sense of hope before revealing that you indeed are trapped in eternal torment. 
Still, it was the absolute best horror experience due to how haunting it is, and how closely you see the degenerating process of being trapped in God knows how many layers of that machine. 




Overall, impressive work, and I already want to see more. All of the different concepts are very interesting and amazing to see, especially thanks to the visuals and sound. Please keep doing more games! 
Posted 16 August, 2023.
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1 person found this review helpful
11.6 hrs on record
A pesar de problemas de desempeño que hoy día son inexcusables, Batman de Telltale es una historia muy bien trabajada, cuyo mayor logro es permitirte "formar" a tu visión de Batman. Aun cuando la trama sea bastante lineal, las elecciones que toma uno como jugador terminan creando un héroe diferente al final de la historia, que aprende y aplica diferentes lecciones según lo que uno valore moralmente como jugador. Por mas que Batman sea un personaje bastante bien definido, cuenta con sombras que no suelen explorarse tanto, y que este juego demuestra muy bien, no solo a través del propio Batman, sino también de las nuevas versiones de sus villanos, quienes actúan, reaccionan y se relacionan de maneras muy diferentes según quien el jugador decida que Batman es.
Es muy similar a la historia contada en la película de Matt Reeves, con un vigilante que tiene que decidir que es lo que representa para Gótica. Aunque esta idea no este tan bien trabajada como en la película, aun así logra dar una narrativa única y que vale la pena jugar.
Posted 26 May, 2023.
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12 people found this review helpful
2 people found this review funny
2
25.8 hrs on record
La burocracia jamás fue tan divertida.
Posted 15 January, 2023.
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Showing 1-10 of 18 entries