5 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 298.9 hrs on record (69.0 hrs at review time)
Posted: 22 Dec, 2017 @ 12:14pm

Fallout 4 is a good game, if you want to play a game that has nothing similar to the other fallout games you've played. But overall, it's not that bad of a game. If it wasn't for the naming of the game, I believe that the game really would've got further. What we expected isn't what we got from the game, but these days devs don't care for that. They care for profit on the titles. Take Call of Duty for example, after Modern Warfare, they learnt that they are able to slap their name onto any shooter and get money for it, because people buy it because it's got the call of duty name, so they've become lazy, they could produce the worst game they ever wanted and still get money for it. Bethesda are becoming the same, shamefully. We had Fallout 3, which although being not the best of games, changed the future of their company, they had a 3d open world game where players could do whatever they wanted within reason, which opened up more platforms for them, giving us Fallout: New Vegas. After the release of these fallout games, Bethesda started to see the hype that people had for a new Fallout game being made, and so threw together the sloppiest, bug infested glitchfest of a game that they could and put the fallout name onto it, sales? Insanely high, with over $750 million made within 24 hours of it's release. And what did they do with that money? Gave us Skyrim Special Edition, a remade version of skyrim, alongside Skyrim VR and Fallout 4 VR.

Overall, I genuinely think the game was okay. It ran well after patches, your character had great customisation, the naming of your character being recognised by your robot, it really was a good game. But where the problem happened was that after the first 20 minutes, all the stuff that you enjoyed about the game dissapeared. Your robot saying your name just stopped having the fun that you hoped for, the quests were boring and building a settlement became a chore more than a freedom of creativity. And worst of all, they made your choice in what you say not matter. They led you down a single road, giving the choices between different endings which overall didn't really matter. You had the options of Yes, Sarcastic Yes, maybe (which would lead to a yes) and No (which would lead to a yes). I seriously wish this game could've been so much better, but the hype of launch from all fallout fans just didn't get the satisfaction that they wanted for the game.
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