1 person found this review helpful
Recommended
0.0 hrs last two weeks / 296.0 hrs on record (75.4 hrs at review time)
Posted: 8 Jun, 2019 @ 6:05am

I had a little dilemma when back in March. It was either this game, or Mortal Kombat 11. I ultimately chose Sekiro, and I don't regret a single cent of my decision.

At it's core, Sekiro is a rhythm game - block this, parry that and counter-attack at the right time. It's gruelling and it's difficult especially on your first playthrough where quite literally everything is stacked against you but as you learn to spot patterns and cycles in your enemies, suddenly they don't feel as menacing compared to the first time you encountered them. The game really starts to shine, in my opinion, on your second playthrough where you spend less of your time trying to trudge through the game and more of it into actually appreciating the game for what it truly is: artistically, graphically, narratively or other wise.

The only legitimate complaints I have is that a lot of the minibosses and even bosses are reused and recycled sometimes even multiple times. Though in the case of bosses, they usually have a different or additional moveset to keep things fresh. Minibosses on the other hand, can appear and reappear repetitiously upwards of 4 times in a single playthrough which can feel somewhat 'cheap' if you will.

The other complaint I have is with the camera which can lead to some unintentional and most certainly BS deaths in some critical moments. For the most, part the camera cooperates as well as you would expect it to but if you get pinned to a wall for example, prepare to meet an untimely demise.

Other than that, Sekiro is a solid game in most if not every aspect; graphically, artistically, narratively, gameplay wise and more. I would highly recommend this game in general. And this is coming from a newby firstcomer, who's never touched a FromSoft game prior to this.
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