有 3 人觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
不推荐
过去 2 周 0.0 小时 / 总时数 0.7 小时 (评测时 0.4 小时)
发布于:2023 年 8 月 13 日 上午 5:08

I had high hopes after playing 2016 but it is a total downgrade, at least for me.
Melee attacks don't deal any damage. It's just there to initiate glory kills. The powerful war-machine that is supposedly feared by all the demons can't even knock down a skinny zombie without his weapons.
No immersion. The environment, the map, the UI, everything feels too gimmicky.
Parkour with arching shield refills that looks straight out of Mario.
Rock paper scissors combat system. The game forces you to use specific weapons for specific enemies so you can't get creative with the selection or have a favorite weapon.
这篇评测是否有价值? 欢乐 奖励
开发者回复:
Bethesda_Phoenix  [开发者] 发布于:2023 年 8 月 13 日 下午 5:08
Greetings,

We are sorry to hear Doom Eternal did not meet your expectations.

Our vision was to expand and improve aspects that players enjoyed in Doom 2016 and building on what made Doom 2016 and earlier Doom titles such a fun and unique experience.

The addition of an array of different weapons and character upgrades compared to Doom 2016 was intended to grant more diverse ways players can go about shedding blood in battle. While all the different systems may appear overwhelming at first, we made sure that it can be learned and applied naturally with a little bit of use during the campaign instead of a burden when using. These were meant to be additional tools that could push the envelope of the previous Doom 2016 game in allowing players to play more how they want to play.

We are always trying to improve our players' experience and would love to hear how your experience would have been better when playing Doom Eternal. We encourage you submit your ideas to our development team via a feedback ticket here: https://beth.games/39o6juz

Thank you for your review and we hope you give Doom Eternal another try.

Warm Regards,
Bethesda Customer Support