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Recommended
0.0 hrs last two weeks / 0.6 hrs on record (0.2 hrs at review time)
Posted: 15 Feb, 2014 @ 4:34pm
Updated: 1 Mar, 2014 @ 2:27pm

A nice little game . Unlike some other "art" games, this one handles it's job pretty good. Short, brief, yet very atmospheric and actually looks like a game despite all of it's artness: this is how experimental games should be made. Without any quasi-philosophical texts, unrelated quotes that are supposed to sound clever, and all other pretentious crap that such games often have. Just a tiny fly, flying through numerous obstacles towards the light. Point. You can or can not make some allegories about the meaning of life and it's pointlessness, or some other stuff, it depends only on you. After all, you can find some kind of philosophical context almost everywhere if you really want to.
Of course, this game and the impact that it had on me are not the strongest ones I've ever experienced, but I recommend everybody to give it five minutes of your life, it's worth it. Instead of spending 10 minutes on pretentious slag like Coil, Passage or Graveyard, I'd rather play The Plan twice.
Oh, and the music is like the most beautiful one of what I've heard in games for a long time. One of the main reasons to play this.
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