1 person found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 65.0 hrs on record (37.5 hrs at review time)
Posted: 6 Oct, 2018 @ 9:22am

One of my biggest problems with Xcom 2 is how they implented mods. Skyrim, Fallout, ETC all let you add mods without any DLC requirements yet Xcom 2 90% of current/popular mods REQUIRE the latest DLC and even older/less popular ones still require some of the older DLC. I can't tell if this is some ploy for a easy cash grab forcing players to buy DLC they would otherwise not have purchased or just some poor game design. Forcing us to buy DLC to play mods is no different thing paid mods. I can't support any company that exploits its playerbase.

Another issue relating to mods is how bad the game runs with mods. Skyrim/Fallout/Garrys mod/Minecraft can handle 100-200 mods and still run at a stable FPS or at least stable gameplay. But Xcom 2 can't do either. The game either has framemate derps or has 5-6 minute load times for missions while on an SSD. This is of no part related to my PC specs as friends and other computers I own all have similar outcomes.

I hope that any future Xcom games will run a lot better and don't get any more greedy with DLC and cashgrabs.. but it's 2k... I am sure we will get a 2k19 version of Xcom real soon, $5 for a haircut sounds like a great idea!
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