Ember
John / Discord: fps_doug   Texas, United States
 
 
Linktree [linktr.ee]
Offline
Gablota przedmiotów z warsztatu
Gablota prac graficznych
I'm so strong, even I'm startled.
43 25 5
Ulubiona gra
3 244
Godziny gry
500 PD
Ulubiona gra
2 693
Godziny gry
Gablota przedmiotów
Gablota przedmiotów
Gablota przedmiotów z warsztatu
Update History 04/11/2024: Retired Wall Light from the modlist. 04/12/2024: Added Pawn Editor to the modlist.
5 ocen(y)
Autor – Ember
Ulubiony poradnik
We're a group of dedicated TPP players who are committed to discovering and documenting all underlying game mechanics in MGSV: TPP.
Ulubiona grupa
Metal Gear Solid Fan Club - Grupa publiczna
A Hideo Kojima Game
31 488
Członkowie
1 024
W grze
3 924
Online
703
Na czacie
Ulubiona grupa
Pure Pwnage - Grupa publiczna
taking n00bs to school since 2004
25 526
Członkowie
860
W grze
2 970
Online
93
Na czacie
Gablota zrzutów ekranu
Cyberpunk 2077
12 8 3
Gablota zrzutów ekranu
Euclid – 205D0203F915
45 38 7
Gablota wyróżnionych prac graficznych
Luke Skywalker – 'The Mandalorian'
63 43 13
Gablota recenzji
35 godz. gry
As a fervent fan of the original Helldivers, I couldn't wait to plunge into the sequel, and boy, did Helldivers 2 deliver! Returning to the fray with upgraded visuals, enhanced mechanics, and even more chaotic co-op gameplay, this PC release is a symphony of controlled chaos that demands coordination, communication, and a good sense of humor.

Graphically, Helldivers 2 is a significant step forward. The environments are richer and more detailed, whether you're trudging through snow-capped mountains or battling insectoid aliens on arid desert planets. The character models are more polished, and the explosions and effects are downright spectacular, adding to the game's immersive quality.

But where Helldivers 2 truly shines is in its gameplay. The core mechanics remain largely unchanged: drop into procedurally generated missions, complete objectives, and extract safely while fending off waves of enemies. However, the addition of new enemy types, weapons, and equipment keeps the experience fresh and exciting. From giant bug hordes to towering mechanized monstrosities, the threat level is always high, pushing players to strategize and adapt on the fly.

Cooperation is key in Helldivers 2, and the game encourages teamwork like never before. Whether you're coordinating airstrikes, reviving fallen comrades, or simply covering each other's backs, every player's contribution feels vital to the mission's success. The sense of camaraderie that emerges from overcoming seemingly insurmountable odds is immensely satisfying, making every victory feel earned.

One of the most notable improvements in Helldivers 2 is the expanded progression system. With a wider array of perks, upgrades, and customization options, players have more ways than ever to tailor their loadouts to suit their playstyle. Whether you prefer to focus on heavy firepower, stealthy sabotage, or support roles, there's a build for you, adding depth and replay value to the experience.

That said, Helldivers 2 isn't without its flaws. Occasionally, the difficulty spikes can feel frustrating, especially when facing off against relentless enemy swarms or navigating hazardous environments. Furthermore, while the procedural generation ensures variety, it can also lead to missions feeling repetitive after extended play sessions.

Nevertheless, these minor issues pale in comparison to the sheer exhilaration of diving into battle alongside fellow Helldivers. With its addictive gameplay, satisfying progression, and endless potential for chaos, Helldivers 2 is a must-play for fans of cooperative shooters. So grab your gear, rally your squad, and prepare to dive headfirst into a whirlwind of extraterrestrial mayhem like never before. Helldivers 2 delivers on all fronts, cementing its status as one of the premier co-op experiences on PC.
Kaidan Jericho 18 godz. temu 
:toadPepe::PinkMagnet::CyanMagnet::wavetree::retrosun2000::wavetree::CyanMagnet::PinkMagnet::toadPepe:
:CyanMagnet::wavey::wavey::PinkMagnet::toadPepe::PinkMagnet::wavey::wavey::CyanMagnet:
:PinkMagnet::wavey::wavey::wavey::CyanMagnet::wavey::wavey::wavey::PinkMagnet:
:CyanMagnet::wavey::wavey::wavey::wavey::wavey::wavey::wavey::CyanMagnet:
:toadPepe::PinkMagnet::wavey::wavey::wavey::wavey::wavey::PinkMagnet::toadPepe:
:toadPepe::toadPepe::CyanMagnet::wavey::wavey::wavey::CyanMagnet::toadPepe::toadPepe:
:toadPepe::toadPepe::toadPepe::PinkMagnet::wavey::PinkMagnet::toadPepe::toadPepe::toadPepe:
:wavetree::retrosun2000::wavetree::toadPepe::CyanMagnet::toadPepe::wavetree::retrosun2000::wavetree:
Kaidan Jericho 4 kwietnia o 8:17 
:toadPepe::PinkMagnet::CyanMagnet::wavetree::retrosun2000::wavetree::CyanMagnet::PinkMagnet::toadPepe:
:CyanMagnet::wavey::wavey::PinkMagnet::toadPepe::PinkMagnet::wavey::wavey::CyanMagnet:
:PinkMagnet::wavey::wavey::wavey::CyanMagnet::wavey::wavey::wavey::PinkMagnet:
:CyanMagnet::wavey::wavey::wavey::wavey::wavey::wavey::wavey::CyanMagnet:
:toadPepe::PinkMagnet::wavey::wavey::wavey::wavey::wavey::PinkMagnet::toadPepe:
:toadPepe::toadPepe::CyanMagnet::wavey::wavey::wavey::CyanMagnet::toadPepe::toadPepe:
:toadPepe::toadPepe::toadPepe::PinkMagnet::wavey::PinkMagnet::toadPepe::toadPepe::toadPepe:
:wavetree::retrosun2000::wavetree::toadPepe::CyanMagnet::toadPepe::wavetree::retrosun2000::wavetree:
Kaidan Jericho 2 kwietnia o 7:54 
:toadPepe::PinkMagnet::CyanMagnet::wavetree::retrosun2000::wavetree::CyanMagnet::PinkMagnet::toadPepe:
:CyanMagnet::wavey::wavey::PinkMagnet::toadPepe::PinkMagnet::wavey::wavey::CyanMagnet:
:PinkMagnet::wavey::wavey::wavey::CyanMagnet::wavey::wavey::wavey::PinkMagnet:
:CyanMagnet::wavey::wavey::wavey::wavey::wavey::wavey::wavey::CyanMagnet:
:toadPepe::PinkMagnet::wavey::wavey::wavey::wavey::wavey::PinkMagnet::toadPepe:
:toadPepe::toadPepe::CyanMagnet::wavey::wavey::wavey::CyanMagnet::toadPepe::toadPepe:
:toadPepe::toadPepe::toadPepe::PinkMagnet::wavey::PinkMagnet::toadPepe::toadPepe::toadPepe:
:wavetree::retrosun2000::wavetree::toadPepe::CyanMagnet::toadPepe::wavetree::retrosun2000::wavetree:
Kaidan Jericho 31 marca o 2:07 
:toadPepe::PinkMagnet::CyanMagnet::wavetree::retrosun2000::wavetree::CyanMagnet::PinkMagnet::toadPepe:
:CyanMagnet::wavey::wavey::PinkMagnet::toadPepe::PinkMagnet::wavey::wavey::CyanMagnet:
:PinkMagnet::wavey::wavey::wavey::CyanMagnet::wavey::wavey::wavey::PinkMagnet:
:CyanMagnet::wavey::wavey::wavey::wavey::wavey::wavey::wavey::CyanMagnet:
:toadPepe::PinkMagnet::wavey::wavey::wavey::wavey::wavey::PinkMagnet::toadPepe:
:toadPepe::toadPepe::CyanMagnet::wavey::wavey::wavey::CyanMagnet::toadPepe::toadPepe:
:toadPepe::toadPepe::toadPepe::PinkMagnet::wavey::PinkMagnet::toadPepe::toadPepe::toadPepe:
:wavetree::retrosun2000::wavetree::toadPepe::CyanMagnet::toadPepe::wavetree::retrosun2000::wavetree:
Nera 26 marca o 6:06 
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣤⡶⢶⣦⡀
⠀⠀⠀⣴⡿⠟⠷⠆⣠⠋⠀⠀⠀⢸⣿
⠀⠀⠀⣿⡄⠀⠀⠀⠈⠀⠀⠀⠀⣾⡿
⠀⠀⠀⠹⣿⣦⡀⠀⠀⠀⠀⢀⣾⣿
⠀⠀⠀⠀⠈⠻⣿⣷⣦⣀⣠⣾⡿ ㅤㅤ❤ ʜᴀᴠᴇ ᴀ ɴɪᴄᴇ ᴅᴀʏ ❤
⠀⠀⠀⠀⠀⠀⠀⠉⠻⢿⡿⠟
⠀⠀⠀⠀⠀⠀⠀⠀⠀⡟⠀⠀⠀⢠⠏⡆⠀⠀⠀⠀⠀⢀⣀⣤⣤⣤⣀⡀
⠀⠀⠀⠀⠀⡟⢦⡀⠇⠀⠀⣀⠞⠀⠀⠘⡀⢀⡠⠚⣉⠤⠂⠀⠀⠀⠈⠙⢦⡀
⠀⠀⠀⠀⠀⡇⠀⠉⠒⠊⠁⠀⠀⠀⠀⠀⠘⢧⠔⣉⠤⠒⠒⠉⠉⠀⠀⠀⠀⠹⣆
⠀⠀⠀⠀⠀⢰⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⠀⠀⣤⠶⠶⢶⡄⠀⠀⠀⠀⢹⡆
⠀⣀⠤⠒⠒⢺⠒⠀⠀⠀⠀⠀⠀⠀⠀⠤⠊⠀⢸⠀⡿⠀⡀⠀⣀⡟⠀⠀⠀⠀⢸⡇
⠈⠀⠀⣠⠴⠚⢯⡀⠐⠒⠚⠉⠀⢶⠂⠀⣀⠜⠀⢿⡀⠉⠚⠉⠀⠀⠀⠀⣠⠟
⠀⠠⠊⠀⠀⠀⠀⠙⠂⣴⠒⠒⣲⢔⠉⠉⣹⣞⣉⣈⠿⢦⣀⣀⣀⣠⡴⠟
Kaidan Jericho 26 marca o 3:22 
:toadPepe::PinkMagnet::CyanMagnet::wavetree::retrosun2000::wavetree::CyanMagnet::PinkMagnet::toadPepe:
:CyanMagnet::wavey::wavey::PinkMagnet::toadPepe::PinkMagnet::wavey::wavey::CyanMagnet:
:PinkMagnet::wavey::wavey::wavey::CyanMagnet::wavey::wavey::wavey::PinkMagnet:
:CyanMagnet::wavey::wavey::wavey::wavey::wavey::wavey::wavey::CyanMagnet:
:toadPepe::PinkMagnet::wavey::wavey::wavey::wavey::wavey::PinkMagnet::toadPepe:
:toadPepe::toadPepe::CyanMagnet::wavey::wavey::wavey::CyanMagnet::toadPepe::toadPepe:
:toadPepe::toadPepe::toadPepe::PinkMagnet::wavey::PinkMagnet::toadPepe::toadPepe::toadPepe:
:wavetree::retrosun2000::wavetree::toadPepe::CyanMagnet::toadPepe::wavetree::retrosun2000::wavetree: