Echo
Kilkenny, Ireland
 
 
Hello Darkness, Say Goodbye.
Forty Six & 2 are just ahead of me.
Currently In-Game
ELDEN RING
About Me
Hi, my name is Kevin and my online alias is Echo.

I'm from Ireland and I've been playing Dota 2 competitively since 2015, and sometimes casually with friends.

I play exclusively mid lane where I usually fluctuate around the Divine bracket and my MMR is currently 5,200. My next big goal is to hit Immortal rank and to join a team. Some of my favourite heroes include Puck, Ember Spirit, Invoker, Storm Spirit, Shadow Fiend, Tinker, Magnus, Slark, Timbersaw and Morphling, among a few others.

I also play many other games across a vast array of genres and upload different forms of content on them such as playthroughs/reviews/analysis over on my Twitch channel at twitch.tv/echokniner

I'm an independent developer and I'm currently working on my first project called Pyramid Island using Unreal. More to come soon on that...

I travel to game conventions and events worldwide, interview people of interest and deliver various scoops. I'm the co-host of a gaming podcast called MidOrFeed. More to come soon on that too...

I'm also a guitarist. I've been playing mainly electric for 13 years, and I write and edit some of my own music, through the development process of my own games, aswell as upload various covers over on my YouTube channel at youtube.com/@echofortheboys7806

Personal blog: www.echokniners.com
Twitter: x.com/Echofortheboys
Discord: discord.gg/xtpFgWFJ
Video Showcase
Random Shredding #2
Artwork Showcase
Artwork Showcase
Screenshot Showcase
The Boys Family Photo
2 1
Screenshot Showcase
Favorite Game
21,577
Hours played
Completionist Showcase
2
Perfect Games
2
Achievements in Perfect Games
Review Showcase
281 Hours played
The arrival of a Grand Theft Auto game into the household of any suburban adolescent is generally one of the main focal points in their coming-of-age process.
Generally, the main demographic of its fanbase' first exposure to the series occurs as impressionable pre-teens, learning of its existence from their peers on the school playground, much to the disapproval of their concerned parents.

Afterwards, gaining commercial infamy due to its nihilistic satirical parody of the superficial materialism of not just western societal norms such as reality TV, social media, gangster rap, and even video game players themselves, but it's vicious juvenile mockery of the stereotypes of counter culture also, such as punk rock or the hippie movement, attempting to delegate everything in sight into one extravagent ♥♥♥♥ joke, with its unapologetically xenophobic and sexist humour, albeit doing so with such a level of emotional intelligence and awareness of current events that it's hard to discredit its comedic sensibilities.

Corrupt cops, drag queens, gang turf wars, rednecks,drug smuggling immigrants, sweet talking politicians, frivolous pop culture references, profane-laced cartoon sketches, transgender radio hosts and licenced imitations of real life public figures. Absolutely nothing is safe. Akin to Borat playfully ridiculing celebrities, and John Lydon being ostracised by the British royalty for exposing the secretive antics of Jimmy Saville. In terms of controversy, GTA typically lands somewhere in the middle.

As any fan of any age will tell you, though, it's main selling point is not in its controversy but in its apparent open endedness and the freedom it awards the player with, as it not just pushes, but throttles the envelope of each generation's hardware capabilities with production values to not just rival, but trump, almost any blockbuster movie in the modern era, spawning imitators galore. It's characters repeatedly draw paralells from said blockbuster movies as it's creative yet shallow stereotypical gangster protagonists exhibit uncanny resemblences to criminal underlords showcased in film throughout the 80's and 90's, backed by soundtracks worthy of not just a Spotify compilation playlist but a potential stable placeholder of any music snob's home shelf.

Traditionally, Grand Theft Auto is a series that incorporates elements of multiple genres, although admittedly steeped in a level of mediocrity. Dipping its toes in both third and first-person cover-based shooting, racing games, and hand-to-hand combat systems. These are all welcome additions to a game world which functions essentially as a glorified virtual tourism simulation, offering attractions like deep-sea diving, base jumping, pitch & putt courses, wall street shopping malls, selfie-obsessed in-game hipster websites imposing their liberal millennial ideologies, and gamified makeshift representations of stock markets and other various eCommerce industries.

Stumbling upon seemingly unscripted, dynamic narrative encounters while exploring hollywoodesque re-creations of North American cityscapes, does nothing to subtract from it's exposition. Due to the credibility of it's complete whole, GTA allows the player the ability to abandon and then refamiliarise themselves with the storyline completely at will. However, If GTA was a game that had no narrative whatsoever, it wouldn't remotely hinder the amount of tales you had in your arsenal to one-up your friends once you returned to the school playground. It's very possible to make an argument for the series' narratives being merely a distraction from the near-endless possible emergent scenarios that can be experienced in its buzzing sandbox, much to the delight of its active modding fanbase.

The ability to generate player-made anecdotes by exploiting its hilariously unpredictable systems usually leads to an exaggerated knock-on effect. For example, casually stealing a bicycle could lead to a wild goose chase involving Apache attack helicopters, as the player scales the slope of a mountain with the severed skull of a previously oblivious pedestrian dangling from the back wheel, as some licensed 80's anarchist-lite song like 'Rebel Yell' or 'We're Not Gonna Take It' ironically blasts from the radio station of a police vehicle in hot pursuit of their tail. All potentially within the space of ten in-game minutes.

The latest installment in the series heavily expanded into the online world, opening the door for near-endless possible future endeavours and massively extending its life-span, due to the addition of Heists; Rockstar's personal, unique take on Oceans 11. These elaborate, multi-layered, co-operative 'infiltrate and escape' missions offer tremendous replayability value, and once completed, reward the player with huge in-game currencies to assist them as they strive to compete in their economic battle for survival amongst other players in Los Santos. Albeit, with the cumbersome yet predictable addition of excessive microtransactions.

Aside from being a glorified piss-take of modern consumerist America, fittingly backed with the power of hundreds of millions of the 'Dirty Green', the Grand Theft Auto series was far more. It was ditching school an hour early. It was secretly hiding a friend's copy under your bed. It was desperately trying to find a genuine torrent a month before release. It was zoning out and just..driving. But now, due to the unpredictability of the internet and the creativity of both its developers and its fanbase; it's flying cars, it's dressing up as a pizza and running a marathon, it's prank calling the CEO of some lavish enterprise, while your friend kidnaps his daughter. Who knows what it'll become in the future, whether it be through the evolution of its online mode, or future sequels. Given its tradition of laying and then subsequently exceeding the foundation of what open-world games are capable of, the likelihood is high of it far surpassing anything that I could ever possibly predict.
Recent Activity
49 hrs on record
Currently In-Game
21,577 hrs on record
last played on 20 Feb
49 hrs on record
last played on 14 Feb
Comments
Greyweave 7 Feb @ 2:55am 
Release game pls
Greyweave 5 Aug, 2022 @ 3:04am 
What do we want? PYRAMID ISLAND
When do we want it? NOW
Greyweave 12 Mar, 2022 @ 11:22am 
Almost 30 years old can't put a heedset in correctly. Downvoted and avoided.
Greyweave 21 Dec, 2016 @ 5:12pm 
Here's the thing. You said a "nan is dead." Is it in the same family? Yes. No one's arguing that. As someone who is an atheist who studies euphoria, I am telling you, specifically, in atheism, no one calls nans dead. If you want to be "specific" like you said, then you should too. They're not the same thing. If you're saying "grandparent deceased" you're referring to the euphoric grouping of le reddit army, which includes things from neckbearded gentlegrans to highly intelligent intellectuals like Nan Degrasse Tyson, Reddit's Chief Supreme Ambassador of atheism and logic, and myself, the Deputy of Science and Cremation. So your reasoning for calling a grandma a dustbiter is because random people say "i have crippling depression" Let's get Nantain Dew and Doritos in there, then, too.
Greyweave 6 Mar, 2016 @ 2:04pm 
S L A G
Konoko 1 Oct, 2014 @ 11:43am 
Here's the thing. You said a "trilby is a fedora." Is it in the same family? Yes. No one's arguing that. As someone who is an atheist who studies euphoria, I am telling you, specifically, in atheism, no one calls trilbys fedoras. If you want to be "specific" like you said, then you should too. They're not the same thing. If you're saying "fedora family" you're referring to the euphoric grouping of le reddit army, which includes things from neckbearded gentlesirs to highly intelligent intellectuals like Neil Degrasse Tyson, Reddit's Chief Supreme Ambassador of atheism and logic, and myself, the Deputy of Science and Crows. So your reasoning for calling a trilby a fedora is because random people "say that only neckbeards wear fedoras?" Let's get Mountain Dew and Doritos in there, then, too.