No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 62.1 hrs on record
Posted: 3 Apr, 2022 @ 8:45am
Updated: 3 Mar @ 10:30pm

Early Access Review
{Mechanically a fun game but it still needs a LOT of polish. Resources dot the landscape like rainbow sprinkles on a monochrome cake, with the only diegetic entry being resources dropped by meteors, which I do greatly like. The resource management is otherwise well managed, but be very careful to watch your oxygen supplies. Twenty three minutes in, I ran out of 02 outside a compartment with no door, at which point I was soft locked into and endless loop of suffocating before I can reach the drop pod or gather the resources to make a door. THANKFULLY it wasn't far in so no real loss for me, but I dread to think what would happen to a player in a bad position multiple hours in.

The building mechanics are also a bit... odd. You can't *actually* place any of your habitation cubes on the ground, they have to hover ominously a few inches of the ground. You can rotate the cube and the access stairs 90 degrees before building, which makes the fact that the the doors can be rotated by 10 degrees an interesting choice. And be careful when placing a a hab cube on any elevated purpose, because you can't attach stairs until after the cube and door are in, so if the cube is an inch too far in one direction, the stairs clip a tiny rock or a random loot chest and you need to deconstruct and rebuild the entire thing, or just access your base via mad ups.}

So this is an old review, and most of these statement still stand. But playing through, this is actually a very satisfying game. The terraformation progress is satisfying, the map is easy enough to explore and traverse as it unlocks,and every unique species of flora and most fauna that you cultivate appearing in the rest of the map is a very cool effect. Automation is relatively simple but you aren't crippled if you decide to skip it and just to everything by hand.

Also the butterflies are mesmerizing
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