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13 of 67 (19%) achievements earned:
Personal Achievements
 

Choose to be Chosen

Obtain the Service Weapon
Unlocked 20 Jul @ 1:35pm

Welcome to the Oldest House

Complete Mission 1
Unlocked 20 Jul @ 1:58pm

Unknown Caller

Complete Mission 2
Unlocked 20 Jul @ 3:01pm

Directorial Override

Complete Mission 3
Unlocked 22 Jul @ 3:40pm

Old Boys' Club

Complete Mission 4
Unlocked 20 Sep @ 3:25pm

Paranatural Powerhouse

Obtain the Launch Ability
Unlocked 20 Jul @ 2:18pm

Shifting Positions

Obtain the Evade Ability
Unlocked 22 Jul @ 2:49pm

Astral Construction

Construct a Weapon Form or Mod
Unlocked 22 Jul @ 2:27pm

Parautilitarian

Unlock 1 Ability Upgrade
Unlocked 20 Jul @ 3:05pm

Ritualistic Thinking

Cleanse 5 Control Points
Unlocked 22 Jul @ 2:58pm

Ritual Intuition

Cleanse 10 Control Points
Unlocked 20 Sep @ 2:38pm

Strange Collection

Collect 40 Collectibles
Unlocked 20 Jul @ 2:43pm

Record Keeper

Collect 80 Collectibles
Unlocked 20 Sep @ 2:37pm



Insular Telekinesis

Obtain the Shield Ability

Psychic Occupation

Obtain the Seize Ability

Rising Thought

Obtain the Levitate Ability

Niche Position

Find all hidden locations in the Foundation
0 / 10

Chief Investigator

Find 80% of the hidden locations in the Investigations Sector
0 / 5

Workplace Recreation

Play a single game in Arcade Mode

Non-Standard Issue

Upgrade any Weapon Form to Level 3

Career Development

Unlock all 3 Personal Mod slots

The Importance of Synergy

Complete 5 Side Missions
1 / 5

Inter-Departmental Cooperation

Complete 10 Side Missions
1 / 10

FBC Crisis Solution Task Force

Complete 15 Side Missions
1 / 15

Paranatural Collection

Collect more than 100,000 Source
76,875 / 100,000

Interdimensional Defender

Killed 1000 Hiss
417 / 1,000

Expert Parautilitarian

Spend 50 Ability Points
8 / 50

Master Parautilitarian

Spend 100 Ability Points
8 / 100

Discerning the Pattern

Cleanse 25 Control Points
12 / 25

Bureau Archivist

Collect 120 Collectibles
95 / 120

Cognitive Intruder

Compel 10 enemies with the Seize Ability
0 / 10

Unstable Matter

Kill 50 enemies with the Launch Ability
36 / 50

Volatile Debris

Kill 10 enemies with the Shield Burst Ability
0 / 10

Proper Handling Procedures

Use Launch to throw a grenade or rocket

War Games

Complete 5 Board Countermeasures
4 / 5

Astral Tactician

Complete 25 Board Countermeasures
4 / 25

First On the Scene

Complete 1 Bureau Alert
0 / 1

Crisis Management

Complete 5 Bureau Alerts
0 / 5

< Make/Unmake >

Use Shape and Fracture a combined total of 100 times
0 / 100

Hostile Work Environment

Kill 50 Hiss Sharpened
0 / 50

Rush Job

Kill 100 enemies with Shield Rush
0 / 100

Subterranean Research

Collect all Collectibles in the Foundation
0 / 57

Supportive Staff

Have a Deployed Ranger kill 5 enemies
0 / 5

A Strong Foundation

Complete all Missions in the Foundation
0 / 6

Surge Protector

Kill 50 enemies with Surge
0 / 50

Elevated Mind

Kill 25 Airborne Rangers
0 / 25

Multiple Applications

Use Multi-Launch to hit 3 targets
0 / 1

In-depth Investigations

Find 80% of the Collectibles in the Investigations Sector
0 / 53
+19

19 hidden achievements remaining

Details for each achievement will be revealed once unlocked