63
Products
reviewed
3534
Products
in account

Recent reviews by Deathman.Kenshi

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Showing 1-10 of 63 entries
No one has rated this review as helpful yet
906.0 hrs on record (140.8 hrs at review time)
Early Access Review
Infinity is just a beggining
I like that like more and more of modern idlers allows user eventualy automate lot of stuff so no need for creating own macros when you grind some harder achievements or doing repetive farming runs
Posted 27 November, 2024.
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19 people found this review helpful
1 person found this review funny
64.0 hrs on record
If final game is anything like this prologue than it do not respects user time at all (what is fun considering how much thousands hours we usually waste idling)
Each planet ends with core layer which can only ever be broke by being online
So you have to wait for hours for it to break every end of the run (even with maxed upgrades it takes ages) and if you go offline than progress on it stops
Posted 19 November, 2024.
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6 people found this review helpful
9.1 hrs on record
Really neat and engaging little game

Its like if Grave Keeper and Dark Souls had child
Enjoyable experience, really neat pixel art and pretty decent integration of light puzzling

Only con is sound effects in my opinion, those are on weaker side especially some monsters moving sounds

Takes roughly 8 hours to complete when you want all achievements 100% on blind playthrough

Recommended
Posted 18 April, 2024. Last edited 18 April, 2024.
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No one has rated this review as helpful yet
26.0 hrs on record (24.1 hrs at review time)
Kinda grindy but fun, each chara have different playstile so you can find your favorite way to play.
Posted 27 November, 2023.
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2 people found this review helpful
1.0 hrs on record
Idea behind this game is good, dungeon crawler with survival and pokemon elements.

But realisation is horrendous, total obsucre game controls, combat is real time with pauses for listing damage, controling pet monster Is non existent unless I missed something (what is possible) you just pick up its card from backpack to summon it but it seems it combats by itself.

This game needs go back to drawing board, probably best would be implement classic wizardy like (pokemon like) turn based party combat than this mess what is in.
Complete redoing of GUI and controls scheme (Inventory management is horrendous mess of small non descript icons you need to mouse over to see what they do and even quest items take backpack space so you have constantly full inventory. Even default RPGM type inventory is better than this.)
Also game needs to be strict turn based (only moving and interacting/combat should take time, not constant ticking of game clock and realtime combat with messed up controlls and no real direct controll) or realtime (than it would need totally different engine)
Movement, dungeon crawler with no side steping or backpedaling, might as well ditch whole niche and have top down view with that making game maps much easier and cluterless to navigate.
Posted 23 March, 2023.
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16 people found this review helpful
5 people found this review funny
2
50.4 hrs on record
Early Access Review
You can get locked out from unique achievement in 1st 10 minutes of game cause you do not know it's in game and there is no way how to get it after (hidden in non replayable tutorial)
That was simple reason I stopped playing after I learned about it (even account reset won't let you get it, and I will not create new steam account just for that, so removed from library for good ;3)

Edit in response to dev comment>

1 luck point in quest chungus, so even if its pretty much non existent, its there

Also for completions having something not unlocked cause it can be missed by only one opportunity per account is big no no

Just having HARD RESET option would be sufficient, there are people willing to ditch progress for sake of completion.
Posted 26 January, 2023. Last edited 14 February, 2023.
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A developer has responded on 30 Jan, 2023 @ 4:33pm (view response)
5 people found this review helpful
13.3 hrs on record
Early Access Review
40 Euro DLC in idle game ? No thanks ;3
Posted 14 January, 2023.
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No one has rated this review as helpful yet
167.5 hrs on record (120.2 hrs at review time)
Your vampire is in other castle.

Nice small stres buster.
Posted 23 November, 2022.
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4 people found this review helpful
2.4 hrs on record
Not the hero we need, but the hero we deserve. I applaud for personal selfishness and bravery of dev of this game to stand against forcefully monetization of everything and push for NFTs no real gamer really want in theirs games.

For game itself, its very fun but VERY tough if you want perfect ending, think about FTL difficulty if you want to max out scores :)
Visuals are pixel perfect and for anyone even remotely know Sentai tropes humor is spot on.
Posted 14 July, 2022.
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3 people found this review helpful
5.5 hrs on record
Pretty relaxing experience, pixel art in this game is top-notch and definitely have its own appeal. With how open-ended is good ending I guess we will get more games from this universe in future and I can't wait to see Marfusha being badass in sequel.
To get all achievements and character unlocks it got me 5 hours, so it's one of the easier games to get 100%

Only con is probably I want more sidekicks interactions and maybe mode after finishing game to start with sidekick from get go (to have easier way to see sidekick dependent cutscenes)
Posted 11 January, 2022. Last edited 13 January, 2022.
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Showing 1-10 of 63 entries