9
Products
reviewed
245
Products
in account

Recent reviews by dreadfulsorryclementine

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
1 person found this review funny
616.7 hrs on record (412.4 hrs at review time)
it's ok i've only played it a little bit
Posted 16 April, 2024.
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1 person found this review helpful
180.0 hrs on record (33.2 hrs at review time)
Early Access Review
Even in alpha currently I would recommend this game. Ready or Not is a love letter to the tac-shooter genre, and is a great continuation of games like SWAT or even Rainbow Six. Amazing gunplay, impact effects and general flow. The damage model is great. Brutal and realistic, but not totally unfair. Very similar of the damage model of Hotline Miami.

If you like any of the SWAT games, Door Kickers, Hot Brass or R6 definitely give this one a shot.
Posted 31 December, 2021.
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No one has rated this review as helpful yet
71.9 hrs on record (33.3 hrs at review time)
Amazing game. As a person who grew up playing boomer shooters like Quake, Shadow Warrior, Blood, DOOM and of course every other game like it, the combat in this game comes naturally.

Moving fast and switching through your weapon wheel are an absolute must to get anywhere just like its predecessors. I loved Doom 2016, but this especially hit the mark. Everything feels great and is fine tuned around each difficulty level.

The movement is fluid and you really never feel like you're in your own way via game physics. Also, Doom Eternal looks amazing. DLSS and Raytracing is a great plus for a game that is insanely well optimized and fun.

If you like shooters that feel like putting your brain in a blender after playing it for twelve hours in one sitting, then it's well worth it.
Posted 20 December, 2021.
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No one has rated this review as helpful yet
40.4 hrs on record (31.5 hrs at review time)
A fantastic game that is set in Africa during a civil war. I played this game for the first time years ago on PlayStation 3 back when it released in 2008 and enjoyed it but did not really understand it.

After playing it again this month I can say that it is one of the richest video games in terms of using context to describe a real-world problem that I have played in recent memory. Minuscule details such as derelict buses, region-correct weapons, and uncut diamonds being used as currency provide a legitimacy that other video games may fail to realize.

The environment is barren, actions are inconsequential and almost meaningless, and the world within the game is an uncaring force. From used weapons being shipped forward from previous conflicts, to having to unjam said weapons due to age, wear and the climate in which you find yourself in.

Far Cry 2 paints a picture of an impersonal universe. The brutality and combat in the game is not made to make you feel powerful or like a god amongst men, but instead opts to display just how weak we all are to unforeseen/external forces. Guns degrade over time no matter how new they are, wounds force you to pull shards of glass, metal and shells from your skin.

Just as games such as Bioshock look into the depths of human determinism versus free will, Far Cry 2 explores the depths of mortality, morality, importance, survival and ultimately nihilism. Death is not something that you readily bring to the table with every encounter, but instead it is something that lurks beneath the surface of your skin. At any moment death awaits whichever mercenary you choose, with the world essentially not caring either way. The wind in the desert still blows, the rain in the forest still pummels the ground, and the conflict between men continues.

SPOILERS FOR THE ENDING AND THEMES AHEAD

In the end, none of the choices you make in the game really has any bearing. Every action that you carry out for the APR or UFLL is just more Western fuel into a tactless war machine. Even though that you were originally sent on a mission to assassinate an arms dealer in the region, the game places you at the mercy of both him, and the world that you find yourself in. The choice from Ubisoft Montreal to have your actions mean so little while working for all sides is a bold choice, but one that pays off. It fits the overarching theme of the absurdity, uncaring brutality and falsely Western-ascribed "properness" associated with war.

To close, I am going to quote the very first Jackal tape that you receive, as I feel as though that it captures what the world in Far Cry 2 is aiming to portray (spoilers):

"You can't break a man the way you break a dog or a horse. The harder you beat a man, the taller he stands. To break a man's will, to break his spirit, you have to break his mind. Men have this idea that we can fight with dignity, that there is a proper way to kill someone. It's absurd. It's an aesthetic. We need it to endure the bloody horror of murder. You must destroy that idea. Show them what a messy, terrible thing it is to kill a man, and then show them that you relish in it. Shoot to wound, then execute the wounded. Burn them. Take them in close combat. Destroy their preconceptions of what a man is, and you become their personal monster. When they fear you, you become stronger, you become better. But let's never forget: It's a display. It's a posture, like a lion's roar or a gorilla thumping at his chest. If you lose yourself in the display, if you succumb to the horror, then you become the monster. You become reduced. Not more than a man, but less, and it can be fatal." – The Jackal/00. Infamy
Posted 28 February, 2021. Last edited 28 February, 2021.
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No one has rated this review as helpful yet
31.5 hrs on record (23.2 hrs at review time)
Been playing Doom for about 2 decades, and gotta say, this is a faithful soft reboot of it. New enough to not alienate players with an incongruent set of idea, and classic enough to make movement the most important aspect of this game. Do yourself a favor, play it on Ultra-Violence.
Posted 14 November, 2019.
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No one has rated this review as helpful yet
13.6 hrs on record (7.4 hrs at review time)
Early Access Review
First VR game I have bought in months, and despite it only being on its 3rd public update at the time this review is written (12/18/18), it is only going to definitely go up from here.

I've always had an interest in melee combat, as I have a love for HEMA, and other masteries found throughout the the world, so naturally, I have been looking for a good vr melee combat game since I purchased my Oculus Rift (December of 2017). One would think "huh, that shouldn't be that hard, since you literally use controllers", but oh boy it is.

Out of the very many melee combat games I have played, most suffer from the same issues: overly forgiving hitboxes, sword wiggling, and a lack of impact. This game fixes all of that.

You see, what this game does right that other games like it get wrong is physics. Every weapon has its own set of physics, so you aren't bound by preset movements, meaning that you can do things like get your sword stuck on a wall while swinging, or use the bottom of your axe to pull an enemy's shield down. This, and in combination with some of the surreal elements (lighting powers, telekinetic powers, and slow motion) make for a super enjoyable experience that is complete with hits and thrusts that feel too good to put down.

P.S. I am writing this review right before I go to bed for an 8am shift at work, and honestly, despite needing sleep, I am gonna play this for a while instead.

Happy trails!
Posted 18 December, 2018. Last edited 18 December, 2018.
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4 people found this review helpful
1,778.0 hrs on record (740.4 hrs at review time)
Legit, one of the most addicting games to date.
Posted 25 June, 2014.
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1 person found this review helpful
92.3 hrs on record (16.9 hrs at review time)
Personally, I thought that MW2 was bad, & Black Ops I thought was good, mostly because I always side with Treyarch. BUt, I think that the series is dying & losing it's originallity & it's engine is starting to get old. But, CoD 5 was the last CoD before the series started to go downhill.
Posted 25 September, 2011.
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2 people found this review helpful
1,055.2 hrs on record (881.8 hrs at review time)
This game single-handedly changed the face of video gaming forever, with it's intense team-based gameplay & style, to it's community, & it's never ending stream of user-based content, you'll never get tired of this classic video game. I highly recommend this game to anyone that want's a good classic, simple, & just all around fun game to play.
Posted 17 August, 2011.
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Showing 1-9 of 9 entries